Rust HeatmapInfrared · players
IR live Players65,278 Servers11,749 Warm3,453 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.154.248:28615 checked 6d ago

moddedcarbonpve
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#10,565
rank
top 48%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
13 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
1 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

Its rhythm cannot yet be told: too few of Builder's Paradise - DEV-3 (rust-c)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 17 hours ago.

Player counts

How busy is Builder's Paradise - DEV-3 (rust-c)?

The last time Builder's Paradise - DEV-3 (rust-c) was seen was 6 days 22 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

Ranked #10,565 on seven-day player hours, Builder's Paradise - DEV-3 (rust-c) is in the top 48% of all ranked servers.

Map and rules

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

A gather rate is not given in the name Builder's Paradise - DEV-3 (rust-c). 8 players is the default group size, and that is the limit here. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2634 and build 166652 is the build Builder's Paradise - DEV-3 (rust-c) runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

Offline at the moment: Builder's Paradise - DEV-3 (rust-c) was last seen 6 days 22 hours ago. It was up 14 of 168 hours across the last 7 full days, or 8% of the time. The first record of it on Rust Heatmap is 19 October 2026.

Where is Builder's Paradise - DEV-3 (rust-c) located?

No region is published by Builder's Paradise - DEV-3 (rust-c). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.15.154.248:28615 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Builder's Paradise - DEV-3 (rust-c)?

These Rust Heatmap lists include Builder's Paradise - DEV-3 (rust-c): Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

The game's server browser reads the tags Builder's Paradise - DEV-3 (rust-c) publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^k (Build server): Practise base building and design; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Builder's Paradise - DEV-3 (rust-c)?

To join by console, open it with F1 in Rust and enter client.connect 187.15.154.248:28615. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.
^c
Creative Build what you like with no gathering, in this creative sandbox.
^k
Build server Practise base building and design.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.