Rust HeatmapInfrared · players
IR live Players53,885 Servers11,698 Warm3,236 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Builder's Paradise - Production Support (prod-clone)

Offline 187.15.153.103:28515 checked 23d ago

moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,303
rank
top 68%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
10 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
2 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
3 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
3 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Builder's Paradise - Production Support (prod-clone)?

The record of Builder's Paradise - Production Support (prod-clone)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 17 hours ago.

Player counts

How busy is Builder's Paradise - Production Support (prod-clone)?

Last seen 23 days 11 hours ago, Builder's Paradise - Production Support (prod-clone) is offline at the moment.

How does Builder's Paradise - Production Support (prod-clone) rank against other Rust servers?

Player hours over seven days put Builder's Paradise - Production Support (prod-clone) at #15,303, in the top 68% of ranked servers.

Rules and settings

What are the rules and settings on Builder's Paradise - Production Support (prod-clone)?

No gather rate appears in the name Builder's Paradise - Production Support (prod-clone). 8 players is the default group size, and that is the limit here. The server runs build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Builder's Paradise - Production Support (prod-clone) run?

The build on Builder's Paradise - Production Support (prod-clone) is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Builder's Paradise - Production Support (prod-clone) online, and how reliable is it?

Offline at the moment: Builder's Paradise - Production Support (prod-clone) was last seen 23 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 5 October 2026.

Where is Builder's Paradise - Production Support (prod-clone) located?

No region is published by Builder's Paradise - Production Support (prod-clone). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.15.153.103:28515 is its address.

Tags

Which Rust Heatmap lists and filters include Builder's Paradise - Production Support (prod-clone)?

The Rust Heatmap lists that Builder's Paradise - Production Support (prod-clone) fits are: Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Builder's Paradise - Production Support (prod-clone) mean?

The game's server browser reads the tags Builder's Paradise - Production Support (prod-clone) publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Design and practise bases; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Builder's Paradise - Production Support (prod-clone)?

Enter client.connect 187.15.153.103:28515 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.
^c
Creative A creative sandbox: no gathering, build as you please.
^k
Build server Design and practise bases.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.