Rust HeatmapInfrared · players
IR live Players85,113 Servers11,858 Warm3,958 Fresh wipes · 3h166 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Navezgame

Offline 187.14.97.28:28015 checked 39d ago

teams off moddedoxidehardcore
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,263
rank
no region published
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 9 on average
4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
2 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 163 on average
185 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Navezgame?

Navezgame has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 40 days 5 hours ago.

Player counts

How busy is Navezgame?

The last time Navezgame was seen was 39 days 1 hours ago, and it is offline now.

How does Navezgame rank against other Rust servers?

The top – of ranked servers includes Navezgame, at #13,263 for player hours over the last seven days.

Rules and settings

Which map does Navezgame run?

Navezgame runs a procedural map, which the game generates.

What are the rules and settings on Navezgame?

A gather rate is not given in the name Navezgame. No group limit is published. The server runs hardcore, The hardest mode Facepunch offers. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Navezgame run?

Rust network protocol 2633 and build 162929 on Windows is what Navezgame runs. To join, your game must match the protocol; Steam handles the update.

Is Navezgame online, and how reliable is it?

Offline at the moment: Navezgame was last seen 39 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.

Where is Navezgame located?

Nothing about a region comes from Navezgame. Rust Heatmap shows the location a server states. It does not look up the machine's location. 187.14.97.28:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Navezgame?

Modded Rust servers, by live population are the Rust Heatmap lists that Navezgame fits. These are the filters that return it on the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Navezgame mean?

The game's server browser reads the tags Navezgame publishes: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp1 (Max players): The slot count is 1; ts0 (Group limit): The teams system is switched off; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Navezgame?

Enter client.connect 187.14.97.28:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp1
Max players The slot count is 1.
ts0
Group limit The teams system is switched off.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs162929
Build This build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.