Rust HeatmapInfrared · players
IR live Players48,587 Servers11,721 Warm3,224 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.68:28615 checked 5d ago

moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,349
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
5 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
2 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
0 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
3 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

The record of Builder's Paradise - DEV-3 (rust-c)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 5 hours ago.

Player counts

How busy is Builder's Paradise - DEV-3 (rust-c)?

The last time Builder's Paradise - DEV-3 (rust-c) was seen was 5 days 20 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

Player hours over seven days put Builder's Paradise - DEV-3 (rust-c) at #15,349, in the top 69% of ranked servers.

Settings and rules

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

No gather rate appears in the name Builder's Paradise - DEV-3 (rust-c). Groups can contain up to 8 players, the default in the game. build & creative is the game mode, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) runs. To join, your game must match the protocol; Steam handles the update.

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

Builder's Paradise - DEV-3 (rust-c) is down just now; the last sighting was 5 days 20 hours ago. It was up 4 of 144 hours across the last 6 full days, or 3% of the time. It first appears in Rust Heatmap records on 22 October 2026.

Where is Builder's Paradise - DEV-3 (rust-c) located?

A region is not published for Builder's Paradise - DEV-3 (rust-c). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 187.13.27.68:28615.

Lists and filters

Which Rust Heatmap lists and filters include Builder's Paradise - DEV-3 (rust-c)?

These Rust Heatmap lists include Builder's Paradise - DEV-3 (rust-c): Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

The game's server browser reads the tags Builder's Paradise - DEV-3 (rust-c) publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Practise base building and design; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Builder's Paradise - DEV-3 (rust-c)?

Press F1 in Rust to open the console, then enter client.connect 187.13.27.68:28615. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.
^c
Creative A creative sandbox: no gathering, build as you please.
^k
Build server Practise base building and design.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.