Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.167:28615 checked 5d ago

moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,323
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
23 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
6 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
9 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
2 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Builder's Paradise - DEV-3 (rust-c)?

Its rhythm cannot yet be told: too few of Builder's Paradise - DEV-3 (rust-c)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 1 hours ago.

Player counts

How busy is Builder's Paradise - DEV-3 (rust-c)?

The last time Builder's Paradise - DEV-3 (rust-c) was seen was 5 days 12 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

The top 69% of ranked servers includes Builder's Paradise - DEV-3 (rust-c), at #15,323 for player hours over the last seven days.

Map and rules

What are the rules and settings on Builder's Paradise - DEV-3 (rust-c)?

The name Builder's Paradise - DEV-3 (rust-c) does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs build & creative, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2634 and build 166652 is the build Builder's Paradise - DEV-3 (rust-c) runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Builder's Paradise - DEV-3 (rust-c) online, and how reliable is it?

Offline at the moment: Builder's Paradise - DEV-3 (rust-c) was last seen 5 days 12 hours ago. 0 of 96 hours up over the last 4 full days, which is 0%. It first appears in Rust Heatmap records on 23 October 2026.

Where is Builder's Paradise - DEV-3 (rust-c) located?

Nothing about a region comes from Builder's Paradise - DEV-3 (rust-c). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 187.13.27.167:28615.

Lists and filters

Which Rust Heatmap lists and filters include Builder's Paradise - DEV-3 (rust-c)?

These Rust Heatmap lists include Builder's Paradise - DEV-3 (rust-c): Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

The game's server browser reads the tags Builder's Paradise - DEV-3 (rust-c) publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Practise base building and design; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Builder's Paradise - DEV-3 (rust-c)?

Press F1 in Rust to open the console, then enter client.connect 187.13.27.167:28615. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.
^c
Creative A creative sandbox: no gathering, build as you please.
^k
Build server Practise base building and design.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.