Creative / Build
Offline 185.39.65.2:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Creative / Build?
Its rhythm cannot yet be told: too few of Creative / Build's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 40 days ago.
Player counts
How busy is Creative / Build?
The last time Creative / Build was seen was 39 days 22 hours ago, and it is offline now.
How does Creative / Build rank against other Rust servers?
Player hours over seven days put Creative / Build at #15,454, in the top – of ranked servers.
Rules and settings
Which map does Creative / Build run?
Creative / Build runs a procedural map, which the game generates.
What are the rules and settings on Creative / Build?
A gather rate is not given in the name Creative / Build. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Creative / Build run?
Rust network protocol 2633 and build 164530 is the build Creative / Build runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
Creative / Build is down just now; the last sighting was 39 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.
Where is Creative / Build located?
Nothing about a region comes from Creative / Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.39.65.2:28015.
Tags
Which Rust Heatmap lists and filters include Creative / Build?
Rust build servers, Best Rust community servers and Rust servers tagged creative are the Rust Heatmap lists that Creative / Build fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Creative / Build publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Creative / Build?
Enter client.connect 185.39.65.2:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.