Rust HeatmapInfrared · players
IR live Players85,272 Servers11,802 Warm3,898 Fresh wipes · 3h171 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU][PVE] Get Tae Rust

Online 185.36.205.6:28065 checked 9m ago

moddedcarbonpvepremium
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 16:00flare: a wipe in that hourWed 14:00
0
7-day average
peak –
#15,437
rank
top 69%
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
248 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
75 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 36 on average
26 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 31 on average
22 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
33 / 200
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 30 on average
33 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [EU][PVE] Get Tae Rust?

The record of [EU][PVE] Get Tae Rust's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 54 days 19 hours ago.

Player counts

How busy is [EU][PVE] Get Tae Rust?

Of 100 slots on [EU][PVE] Get Tae Rust, 0 are in use right now. Averaged over the past week: 0 players.

How does [EU][PVE] Get Tae Rust rank against other Rust servers?

Ranked #15,437 on seven-day player hours, [EU][PVE] Get Tae Rust is in the top 69% of all ranked servers.

Rules and settings

Which map does [EU][PVE] Get Tae Rust run?

A procedural map of size 3,500 with seed 1, generated by the game, runs on [EU][PVE] Get Tae Rust. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [EU][PVE] Get Tae Rust?

The name [EU][PVE] Get Tae Rust does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [EU][PVE] Get Tae Rust run?

Rust network protocol 2633 and build 162929 is the build [EU][PVE] Get Tae Rust runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU][PVE] Get Tae Rust online, and how reliable is it?

The server is up at the moment: [EU][PVE] Get Tae Rust is online. Its reported uptime dates the last restart to about 5 days 16 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU][PVE] Get Tae Rust located?

No region tag comes from [EU][PVE] Get Tae Rust, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.36.205.6:28065.

Does [EU][PVE] Get Tae Rust run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 67,734 entities, buildings and deployables included. Memory use reached 3,763 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [EU][PVE] Get Tae Rust?

The Rust Heatmap lists that [EU][PVE] Get Tae Rust fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [EU][PVE] Get Tae Rust mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; ^q (Premium): Joining requires premium status in Rust are the tags [EU][PVE] Get Tae Rust publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU][PVE] Get Tae Rust?

To join by console, open it with F1 in Rust and enter client.connect 185.36.205.6:28065. Or press Launch Rust on this page, which connects you through Steam. Joining requires premium status in Rust.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build This build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.
^q
Premium Joining requires premium status in Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.