Rust HeatmapInfrared · players
IR live Players65,959 Servers11,699 Warm3,548 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Last Hero

Offline 185.237.95.16:28015 checked 17d ago

teams off moddedoxidehardcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,847
rank
top 72%
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct8 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:42 UTC18d ago 0 – running 0
Sat 3 Oct, 15:13 UTC24d ago 0 – 6.9 days 0
Mon 21 Sep, 06:44 UTC37d ago 0 – 12.4 days 0
Sun 20 Sep, 16:41 UTC37d ago 0 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 8 on average
2 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
0 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
3 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
3 / 100
ShockRust | Blue | NoLimit
no group limit · 155 on average
174 / 500

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Last Hero?

The average peak across its recent wipes is 0 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Last Hero?

Wipes come at irregular times on Last Hero, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days ago the server made the world it is on now.

Population

How busy is Last Hero?

The last time Last Hero was seen was 17 days 22 hours ago, and it is offline now.

How does Last Hero rank against other Rust servers?

Player hours over seven days put Last Hero at #15,847, in the top 72% of ranked servers.

Rules and settings

Which map does Last Hero run?

Last Hero runs a procedural map, which the game generates.

What are the rules and settings on Last Hero?

The name Last Hero does not specify a gather rate. The group limit is not published. hardcore is the game mode, The hardest mode Facepunch offers. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Last Hero run?

Rust network protocol 2634 and build 167398 on Windows is what Last Hero runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Last Hero online, and how reliable is it?

Last seen 17 days 22 hours ago, Last Hero is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.

Where is Last Hero located?

No region is published by Last Hero. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.237.95.16:28015.

Tags

Which Rust Heatmap lists and filters include Last Hero?

These Rust Heatmap lists include Last Hero: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o brings it up.

What do the server tags on Last Hero mean?

The game's server browser reads the tags Last Hero publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): The slot count is 50; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Last Hero?

Press F1 in Rust to open the console, then enter client.connect 185.237.95.16:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players The slot count is 50.
ts0
Group limit Team play is disabled.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.