VeecaMC-Private
Online 185.180.2.44:28685 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:32 UTC3d ago | 2° | – | running | 0 |
| Wed 21 Oct, 17:01 UTC7d ago | 2° | held half | 3.9 days | 2 |
| Sun 11 Oct, 14:35 UTC17d ago | 2° | held half | 10.1 days | 0 |
| Tue 6 Oct, 16:30 UTC22d ago | 1° | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on VeecaMC-Private?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 17 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on VeecaMC-Private?
Wipes come at irregular times on VeecaMC-Private, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 9 hours ago.
Player counts
How busy is VeecaMC-Private?
VeecaMC-Private currently has 0 of its 30 slots filled. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
How does VeecaMC-Private rank against other Rust servers?
Ranked #7,084 on seven-day player hours, VeecaMC-Private is in the top 32% of all ranked servers.
Settings and rules
Which map does VeecaMC-Private run?
The game generates the procedural map on VeecaMC-Private, which has size 4,000. You play on a map named Custom Map.
What are the rules and settings on VeecaMC-Private?
No gather rate appears in the name VeecaMC-Private. No group limit is published. The server runs hardcore, Facepunch's most punishing ruleset. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does VeecaMC-Private run?
Rust network protocol 2635 and build 168909 on Linux is what VeecaMC-Private runs. To join, your game must match the protocol; Steam handles the update.
Is VeecaMC-Private online, and how reliable is it?
The server is up at the moment: VeecaMC-Private is online. Its reported uptime dates the last restart to about 18 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. The first record of it on Rust Heatmap is 13 September 2026.
Where is VeecaMC-Private located?
No region is published by VeecaMC-Private. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.180.2.44:28685 is its address.
Does VeecaMC-Private run smoothly?
Average server fps over the last 48 hours was 22; it never dropped below 19. Entities peaked at 100,733, counting buildings, deployables and all the rest of the world. The highest memory use was 3,372 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include VeecaMC-Private?
These Rust Heatmap lists include VeecaMC-Private: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the server tags on VeecaMC-Private mean?
The game's server browser reads the tags VeecaMC-Private publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp30 (Max players): The slot count is 30; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join VeecaMC-Private?
To join by console, open it with F1 in Rust and enter client.connect 185.180.2.44:28685. Or press Launch Rust on this page, which connects you through Steam.