Rust HeatmapInfrared · players
IR live Players45,403 Servers11,694 Warm3,140 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

VeecaMC-Private

Online 185.180.2.44:28685 checked 13m ago

teams off moddedoxidehardcore
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 01:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 3
#7,084
rank
top 32%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:32 UTC3d ago 2 – running 0
Wed 21 Oct, 17:01 UTC7d ago 2 held half 3.9 days 2
Sun 11 Oct, 14:35 UTC17d ago 2 held half 10.1 days 0
Tue 6 Oct, 16:30 UTC22d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
8 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
5 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
2 / 50
2 / 100
ShockRust | Blue | NoLimit
no group limit · 156 on average
36 / 500

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on VeecaMC-Private?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 17 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on VeecaMC-Private?

Wipes come at irregular times on VeecaMC-Private, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 9 hours ago.

Player counts

How busy is VeecaMC-Private?

VeecaMC-Private currently has 0 of its 30 slots filled. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

How does VeecaMC-Private rank against other Rust servers?

Ranked #7,084 on seven-day player hours, VeecaMC-Private is in the top 32% of all ranked servers.

Settings and rules

Which map does VeecaMC-Private run?

The game generates the procedural map on VeecaMC-Private, which has size 4,000. You play on a map named Custom Map.

What are the rules and settings on VeecaMC-Private?

No gather rate appears in the name VeecaMC-Private. No group limit is published. The server runs hardcore, Facepunch's most punishing ruleset. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does VeecaMC-Private run?

Rust network protocol 2635 and build 168909 on Linux is what VeecaMC-Private runs. To join, your game must match the protocol; Steam handles the update.

Is VeecaMC-Private online, and how reliable is it?

The server is up at the moment: VeecaMC-Private is online. Its reported uptime dates the last restart to about 18 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. The first record of it on Rust Heatmap is 13 September 2026.

Where is VeecaMC-Private located?

No region is published by VeecaMC-Private. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.180.2.44:28685 is its address.

Does VeecaMC-Private run smoothly?

Average server fps over the last 48 hours was 22; it never dropped below 19. Entities peaked at 100,733, counting buildings, deployables and all the rest of the world. The highest memory use was 3,372 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include VeecaMC-Private?

These Rust Heatmap lists include VeecaMC-Private: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the server tags on VeecaMC-Private mean?

The game's server browser reads the tags VeecaMC-Private publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp30 (Max players): The slot count is 30; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join VeecaMC-Private?

To join by console, open it with F1 in Rust and enter client.connect 185.180.2.44:28685. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp30
Max players The slot count is 30.
ts0
Group limit The teams system is switched off.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.