Rust HeatmapInfrared · players
IR live Players37,934 Servers11,623 Warm2,921 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–30° · slots

EU/CZ StrongWolves.eu - TEST

Offline 185.180.2.29:28937 checked 20d ago

moddedoxidepve
Sp1 · players now 2/ 30
7% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,302
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:45 UTC23d ago 2 – running 1
Thu 1 Oct, 10:07 UTC27d ago 1 – 4.3 days 0
Thu 24 Sep, 16:14 UTC34d ago 1 halved by day 1 6.7 days 1
Sun 20 Sep, 16:06 UTC38d ago 0 – 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
101 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
30 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
24 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
6 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
10 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
13 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on EU/CZ StrongWolves.eu - TEST?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on EU/CZ StrongWolves.eu - TEST?

There is no next wipe to predict on EU/CZ StrongWolves.eu - TEST, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 13 hours ago.

Population

How busy is EU/CZ StrongWolves.eu - TEST?

EU/CZ StrongWolves.eu - TEST went quiet 20 days 20 hours ago and is offline right now.

How does EU/CZ StrongWolves.eu - TEST rank against other Rust servers?

The top 60% of ranked servers includes EU/CZ StrongWolves.eu - TEST, at #13,302 for player hours over the last seven days.

Rules and settings

Which map does EU/CZ StrongWolves.eu - TEST run?

The map on EU/CZ StrongWolves.eu - TEST is procedural, size 4,500 with seed 114627276, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on EU/CZ StrongWolves.eu - TEST?

No gather rate appears in the name EU/CZ StrongWolves.eu - TEST. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does EU/CZ StrongWolves.eu - TEST run?

Rust network protocol 2634 and build 167231 on Linux is what EU/CZ StrongWolves.eu - TEST runs. To join, your game must match the protocol; Steam handles the update.

Is EU/CZ StrongWolves.eu - TEST online, and how reliable is it?

EU/CZ StrongWolves.eu - TEST is down just now; the last sighting was 20 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 September 2026.

Where is EU/CZ StrongWolves.eu - TEST located?

No region tag comes from EU/CZ StrongWolves.eu - TEST, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.180.2.29:28937 is its address.

Lists and filters

Which Rust Heatmap lists and filters include EU/CZ StrongWolves.eu - TEST?

The Rust Heatmap lists that EU/CZ StrongWolves.eu - TEST fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on EU/CZ StrongWolves.eu - TEST mean?

These are the tags EU/CZ StrongWolves.eu - TEST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): The slot count is 30; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join EU/CZ StrongWolves.eu - TEST?

To join by console, open it with F1 in Rust and enter client.connect 185.180.2.29:28937. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players The slot count is 30.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.