Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h82 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–30° · slots

[EU/CZ/SK] Themis Rust Modded Events Zombies

Online EU 185.180.2.25:28697 checked 1h ago

monthly wipes moddedoxide
Sp1 · players now 1/ 30
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 19:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 2
#4,784
rank
top 21% · #1656 in EU
27d ago
last wipe
monthly schedule
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1h ago

Li2Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

7.1 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:52 UTC27d ago 3 – running 0
Thu 24 Sep, 14:59 UTC34d ago 3 halved by day 6 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1193 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 215 on average
391 / 450
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 82 on average
153 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 36 on average
56 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
36 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
5 / 42

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU/CZ/SK] Themis Rust Modded Events Zombies?

At their busiest, its recent wipes averaged 3 players. 23 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.

What is the wipe schedule on [EU/CZ/SK] Themis Rust Modded Events Zombies?

The only wipe on [EU/CZ/SK] Themis Rust Modded Events Zombies is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days ago. Its tags state a wipe each month.

Player counts

How busy is [EU/CZ/SK] Themis Rust Modded Events Zombies?

[EU/CZ/SK] Themis Rust Modded Events Zombies currently has 1 of its 30 slots filled. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does [EU/CZ/SK] Themis Rust Modded Events Zombies rank against other Rust servers?

On player hours over the last seven days, [EU/CZ/SK] Themis Rust Modded Events Zombies is #4,784 globally (top 21%) and #1,656 in Europe.

Settings and rules

Which map does [EU/CZ/SK] Themis Rust Modded Events Zombies run?

A procedural map of size 4,500 with seed 1411611456, generated by the game, runs on [EU/CZ/SK] Themis Rust Modded Events Zombies. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [EU/CZ/SK] Themis Rust Modded Events Zombies?

No gather rate appears in the name [EU/CZ/SK] Themis Rust Modded Events Zombies. Groups can contain up to 8 players, the default in the game. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [EU/CZ/SK] Themis Rust Modded Events Zombies run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/CZ/SK] Themis Rust Modded Events Zombies runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU/CZ/SK] Themis Rust Modded Events Zombies online, and how reliable is it?

Online now: [EU/CZ/SK] Themis Rust Modded Events Zombies. About 13 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is [EU/CZ/SK] Themis Rust Modded Events Zombies located?

With its EU tag, [EU/CZ/SK] Themis Rust Modded Events Zombies lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.180.2.25:28697.

Does [EU/CZ/SK] Themis Rust Modded Events Zombies run smoothly?

It averaged 27 server fps over the last 48 hours, with a low of 20. Entities peaked at 143,829, counting buildings, deployables and all the rest of the world. The highest memory use was 6,653 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [EU/CZ/SK] Themis Rust Modded Events Zombies?

The Rust Heatmap lists that [EU/CZ/SK] Themis Rust Modded Events Zombies fits are: Rust build servers, Rust servers with zombies in the name, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU/CZ/SK] Themis Rust Modded Events Zombies mean?

The game's server browser reads the tags [EU/CZ/SK] Themis Rust Modded Events Zombies publishes: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): The slot count is 30; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^k (Build server): Practise base building and design; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU/CZ/SK] Themis Rust Modded Events Zombies?

Press F1 in Rust to open the console, then enter client.connect 185.180.2.25:28697. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/jRNw9qmaXD.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players The slot count is 30.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^k
Build server Practise base building and design.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.