ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.
Online EU 185.180.2.14:28591 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:18 UTC13d ago | 13° | – | running | 5 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 8° | held half | 14 days | 6 |
| Thu 17 Sep, 18:20 UTC41d ago | 15° | halved by day 12 | 14 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
At their busiest, its recent wipes averaged 12 players. 47 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 12 when it did not hold.
What is the wipe schedule on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
The wipe rhythm on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. is every 4 weeks on Thursday at 18:18 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 13 days 20 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
The current population of ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. is 2, against 30 slots. A seven-day average of 3 players, with a peak of 12. Its busiest point in the last 48 hours was 20:00 UTC, averaging 8 players.
How does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. rank against other Rust servers?
On player hours over the last seven days, ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. is #1,863 globally (top 8%) and #726 in Europe.
Rules and settings
Which map does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. run?
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. runs a procedural map of size 3,750 with seed 2101176429, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
According to its name, ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. has a 1000x gather rate. 10 players is the cap for groups. The server runs battlefield, quick PvP, high rates and kits. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. run?
The build on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. online, and how reliable is it?
The server is up at the moment: ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. is online. Its reported uptime dates the last restart to about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. located?
The EU tag is how ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.180.2.14:28591 is its address.
Does ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. run smoothly?
Average server fps over the last 48 hours was 67; it never dropped below 14. Entities peaked at 126,700, counting buildings, deployables and all the rest of the world. Memory use reached 5,516 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
These Rust Heatmap lists include ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.: Rust battlefield servers, Rust build servers, Rust servers above 10x, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
What do the server tags on ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. mean?
These are the tags ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^k (Build server): Base design and practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.?
To join by console, open it with F1 in Rust and enter client.connect 185.180.2.14:28591. Or press Launch Rust on this page, which connects you through Steam.