Creative / Build
Offline 178.235.189.214:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Creative / Build?
The record of Creative / Build's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 40 days 1 hours ago the server made the world it is on now.
Population
How busy is Creative / Build?
Last seen 40 days ago, Creative / Build is offline at the moment.
How does Creative / Build rank against other Rust servers?
The top – of ranked servers includes Creative / Build, at #13,249 for player hours over the last seven days.
Rules and settings
Which map does Creative / Build run?
Creative / Build runs a procedural map, which the game generates.
What are the rules and settings on Creative / Build?
The name Creative / Build does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Creative / Build run?
Rust network protocol 2633 and build 164530 on Windows is what Creative / Build runs. To join, your game must match the protocol; Steam handles the update.
Is Creative / Build online, and how reliable is it?
Last seen 40 days ago, Creative / Build is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.
Where is Creative / Build located?
A region is not published for Creative / Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 178.235.189.214:28015.
Tags
Which Rust Heatmap lists and filters include Creative / Build?
Rust build servers, Best Rust community servers and Rust servers tagged creative are the Rust Heatmap lists that Creative / Build fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Creative / Build publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Creative / Build?
Enter client.connect 178.235.189.214:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.