[EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy
Online 176.57.174.150:28715 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:06 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?
[EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 15 hours ago.
Population
How busy is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?
Of 50 slots on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 0 players.
How does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy rank against other Rust servers?
Player hours over seven days put [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy at #7,717, in the top 35% of ranked servers.
Map and rules
Which map does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy run?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?
A gather rate is not given in the name [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy run?
Rust network protocol 2635 and build 168909 is the build [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy online, and how reliable is it?
Online now: [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. The uptime it reports puts the last restart at about 7 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy located?
By its name, [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 176.57.174.150:28715.
Does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy run smoothly?
The last 48 hours brought an average of 14 server fps and a floor of 1. Entities peaked at 103,664, counting buildings, deployables and all the rest of the world. The highest memory use was 3,921 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?
These Rust Heatmap lists include [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy mean?
The game's server browser reads the tags [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?
Enter client.connect 176.57.174.150:28715 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Rust's premium status is required to join. The server's site sits at https://discord.com/invite/uZe4fzwPps.
