[JP][PvE]またーりRUST[BP]
Online 175.130.55.150:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 78, 20 hours in, with 17 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW25d ago | 78°+17 queue | – | running | 19 |
| Fri 25 Sep, 16:44 UTC32d ago | 47°+11 queue | halved by day 5 | 6 days | 15 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [JP][PvE]またーりRUST[BP]?
At their busiest, its recent wipes averaged 62 players. 20 hours after the latest wipe the crowd peaked, and 17 more were queued. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.
What is the wipe schedule on [JP][PvE]またーりRUST[BP]?
[JP][PvE]またーりRUST[BP] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 23 hours ago.
Player counts
How busy is [JP][PvE]またーりRUST[BP]?
The current population of [JP][PvE]またーりRUST[BP] is 13, against 88 slots. A seven-day average of 11 players, with a peak of 34. Look at 14:00 UTC for the last 48 hours: that hour averaged 28 players.
How does [JP][PvE]またーりRUST[BP] rank against other Rust servers?
Player hours over seven days put [JP][PvE]またーりRUST[BP] at #899, in the top 4% of ranked servers.
Map and rules
Which map does [JP][PvE]またーりRUST[BP] run?
The map on [JP][PvE]またーりRUST[BP] is procedural, size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named またーりカスタムMAP.
What are the rules and settings on [JP][PvE]またーりRUST[BP]?
The name [JP][PvE]またーりRUST[BP] does not specify a gather rate. 10 players is the cap for groups. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [JP][PvE]またーりRUST[BP] run?
Rust network protocol 2635 and build 168909 is the build [JP][PvE]またーりRUST[BP] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [JP][PvE]またーりRUST[BP] online, and how reliable is it?
Right now [JP][PvE]またーりRUST[BP] shows as online. Its reported uptime dates the last restart to about 6 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [JP][PvE]またーりRUST[BP] located?
By its name, [JP][PvE]またーりRUST[BP] points to Asia, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 175.130.55.150:28015.
Does [JP][PvE]またーりRUST[BP] run smoothly?
The last 48 hours brought an average of 128 server fps and a floor of 31. The world held as many as 211,099 entities, buildings and deployables included. Memory use reached 5,637 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [JP][PvE]またーりRUST[BP]?
These Rust Heatmap lists include [JP][PvE]またーりRUST[BP]: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
What do the server tags on [JP][PvE]またーりRUST[BP] mean?
The game's server browser reads the tags [JP][PvE]またーりRUST[BP] publishes: gmrust (Game mode): Survival in the standard Rust form; mp88 (Max players): Slot count: 88; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [JP][PvE]またーりRUST[BP]?
Enter client.connect 175.130.55.150:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://mtr-rust.jimdosite.com/.
