[EU] RustEZ Dev
Offline 168.100.161.162:29013 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [EU] RustEZ Dev?
Its rhythm cannot yet be told: too few of [EU] RustEZ Dev's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 12 hours ago.
Population
How busy is [EU] RustEZ Dev?
Last seen 27 days 10 hours ago, [EU] RustEZ Dev is offline at the moment.
How does [EU] RustEZ Dev rank against other Rust servers?
The top 69% of ranked servers includes [EU] RustEZ Dev, at #16,275 for player hours over the last seven days.
Settings and rules
Which map does [EU] RustEZ Dev run?
The map on [EU] RustEZ Dev is procedural, size 4,750 with seed 731788173, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on [EU] RustEZ Dev?
No gather rate appears in the name [EU] RustEZ Dev. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [EU] RustEZ Dev run?
The build on [EU] RustEZ Dev is Rust network protocol 2634 and build 166257, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is [EU] RustEZ Dev online, and how reliable is it?
Offline at the moment: [EU] RustEZ Dev was last seen 27 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.
Where is [EU] RustEZ Dev located?
By its name, [EU] RustEZ Dev points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 168.100.161.162:29013.
Tags
Which Rust Heatmap lists and filters include [EU] RustEZ Dev?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [EU] RustEZ Dev fits. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on [EU] RustEZ Dev mean?
The game's server browser reads the tags [EU] RustEZ Dev publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166257 (Build): Build 166257; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [EU] RustEZ Dev?
To join by console, open it with F1 in Rust and enter client.connect 168.100.161.162:29013. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://rustez.com/.
