Rust HeatmapInfrared · players
IR live Players47,275 Servers11,713 Warm3,205 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++

Online NA 168.100.160.43:28022 checked 7m ago

2x biweekly wipes moddedoxide
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Tue 01:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 5
#4,520
rank
top 20% · #770 in NA
13d ago
last wipe
biweekly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Thu 12 Nov, 18:10 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Thu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:10 UTC13d ago 4 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 4 held half 14 days 2
Thu 17 Sep, 18:15 UTC41d ago 2 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 11 on average
5 / 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
1 / 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
NA · groups of 8+ · 2x · biweekly · 2 on average
1 / 75
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 367 on average
167 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 146 on average
203 / 205
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 124 on average
458 / 465

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 46 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.

What is the wipe schedule on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

The wipe rhythm on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is every 4 weeks on Thursday at 18:10 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 13 days 6 hours ago. The tags declare one wipe every two weeks.

Population

How busy is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ currently has 0 of its 250 slots filled. A seven-day average of 0 players, with a peak of 5. Look at 02:00 UTC for the last 48 hours: that hour averaged 4 players.

How does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ rank against other Rust servers?

On player hours over the last seven days, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is #4,520 globally (top 20%) and #770 in North America.

Settings and rules

Which map does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ run?

A procedural map of size 4,000 with seed 603343971, generated by the game, runs on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

2x gather is what C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ advertises in its name. The group limit is 99 players. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ run?

The build on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ online, and how reliable is it?

Right now C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ shows as online. Its reported uptime dates the last restart to about 14 hours ago. It was up 135 of 168 hours across the last 7 full days, or 80% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ located?

In North America, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 168.100.160.43:28022 is its address.

Does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 26. Entities peaked at 94,764, counting buildings, deployables and all the rest of the world. Memory use reached 3,492 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ fits. Filtering the list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x brings it up.

What do the server tags on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ mean?

gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): The slot count is 250; ts99 (Group limit): Teams cap at 99; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America are the tags C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

Enter client.connect 168.100.160.43:28022 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://c4-you-later.paynow.store/.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp250
Max players The slot count is 250.
ts99
Group limit Teams cap at 99.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.