Times beyond Cobalt [PvE] [Monthly] [EU/DE]
Online EU 167.235.243.227:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 06:38 UTC18d ago | 4° | – | running | 0 |
| Thu 8 Oct, 23:28 UTC18d ago | 4° | – | 0.3 days | 1 |
| Thu 1 Oct, 18:15 UTC FW26d ago | 9° | halved by day 6 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its peak 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.
What is the wipe schedule on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
The only wipe on Times beyond Cobalt [PvE] [Monthly] [EU/DE] is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 18 days 12 hours ago. Its tags state a wipe each month.
Population
How busy is Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
Times beyond Cobalt [PvE] [Monthly] [EU/DE] currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How does Times beyond Cobalt [PvE] [Monthly] [EU/DE] rank against other Rust servers?
Top 22% of ranked servers and #1,668 in Europe: that is Times beyond Cobalt [PvE] [Monthly] [EU/DE] at #4,820 for player hours over seven days.
Map and rules
Which map does Times beyond Cobalt [PvE] [Monthly] [EU/DE] run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on Times beyond Cobalt [PvE] [Monthly] [EU/DE]. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Nice custom map with surprises..
What are the rules and settings on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
A gather rate is not given in the name Times beyond Cobalt [PvE] [Monthly] [EU/DE]. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Times beyond Cobalt [PvE] [Monthly] [EU/DE] run?
Rust network protocol 2635 and build 168909 on Linux is what Times beyond Cobalt [PvE] [Monthly] [EU/DE] runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Times beyond Cobalt [PvE] [Monthly] [EU/DE] online, and how reliable is it?
The server is up at the moment: Times beyond Cobalt [PvE] [Monthly] [EU/DE] is online. The uptime it reports puts the last restart at about 4 days 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Times beyond Cobalt [PvE] [Monthly] [EU/DE] located?
In Europe, Times beyond Cobalt [PvE] [Monthly] [EU/DE] lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 167.235.243.227:28015.
Does Times beyond Cobalt [PvE] [Monthly] [EU/DE] run smoothly?
Average server fps over the last 48 hours was 43; it never dropped below 35. Entities peaked at 76,605, counting buildings, deployables and all the rest of the world. At its peak it held 3,995 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Times beyond Cobalt [PvE] [Monthly] [EU/DE] fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Times beyond Cobalt [PvE] [Monthly] [EU/DE] mean?
These are the tags Times beyond Cobalt [PvE] [Monthly] [EU/DE] publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Times beyond Cobalt [PvE] [Monthly] [EU/DE]?
Press F1 in Rust to open the console, then enter client.connect 167.235.243.227:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://times-beyond-cobalt.de.
