Rust HeatmapInfrared · players
IR live Players91,081 Servers11,820 Warm3,959 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1

Online EU 162.19.94.126:28015 checked 12m ago

monthly wipes moddedcarbonpve
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Sun 17:00flare: a wipe in that hourTue 14:00
1
7-day average
peak 4
#3,892
rank
top 18% · #1431 in EU
25d ago
last wipe
monthly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Iron Haven Medieval
NA · groups of 8+ · monthly · 1 on average
2 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

At their busiest, its recent wipes averaged 3 players. 24 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

A single monthly wipe, the force wipe, is all Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 25 days 22 hours ago. The tags list one wipe a month.

Player counts

How busy is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

The current population of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is 1, against 100 slots. The average across the last seven days is 1 players; the peak reached 4. Look at 17:00 UTC for the last 48 hours: that hour averaged 2 players.

How does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 rank against other Rust servers?

Seven-day player hours place Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 at #3,892, in the top 18% of ranked servers; within Europe it is #1,431.

Map and rules

Which map does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run?

The map on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is procedural, size 4,500 with seed 2082643802, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

The name Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. primitive is the game mode, melee, bows and spears instead of guns. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run?

Rust network protocol 2635 and build 168909 is the build Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 online, and how reliable is it?

Online now: Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. The uptime it reports puts the last restart at about 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 located?

With its EU tag, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 162.19.94.126:28015.

Does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run smoothly?

Average server fps over the last 48 hours was 185; it never dropped below 109. The world held as many as 108,418 entities, buildings and deployables included. Memory use reached 4,805 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

The Rust Heatmap lists that Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 fits are: Primitive Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 mean?

The game's server browser reads the tags Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 publishes: gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

8 other servers we track publish a friendlyrust.org hostname too, so one operator most likely runs them all with Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1.

Connect

How do I join Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Enter client.connect 162.19.94.126:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://friendlyrust.org is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, no guns.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.