Test Server by &anhe
Online EU 162.19.94.126:27015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 56% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW25d ago | 0° | – | running | 1 |
| Sat 19 Sep, 18:00 UTC37d ago | 1° | halved by day 2 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test Server by &anhe?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on Test Server by &anhe?
Its rhythm cannot yet be told: too few of Test Server by &anhe's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 22 hours ago the server made the world it is on now.
Population
How busy is Test Server by &anhe?
Of 2 slots on Test Server by &anhe, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How does Test Server by &anhe rank against other Rust servers?
On player hours over the last seven days, Test Server by &anhe is #12,293 globally (top 56%) and #2,377 in Europe.
Settings and rules
Which map does Test Server by &anhe run?
The map on Test Server by &anhe is procedural, size 4,500 with seed 1508635694, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Test Server by &anhe?
A gather rate is not given in the name Test Server by &anhe. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Joining requires premium status in Rust. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Test Server by &anhe run?
Rust network protocol 2635 and build 168909 on Linux is what Test Server by &anhe runs. To join, your game must match the protocol; Steam handles the update.
Is Test Server by &anhe online, and how reliable is it?
The server is up at the moment: Test Server by &anhe is online. The uptime it reports puts the last restart at about 12 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is Test Server by &anhe located?
The EU tag is how Test Server by &anhe lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 162.19.94.126:27015 is its address.
Does Test Server by &anhe run smoothly?
The last 48 hours brought an average of 10 server fps and a floor of 10. Buildings, deployables and the rest of the world came to as much as 107,997 entities. Memory use reached 3,982 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Test Server by &anhe?
These Rust Heatmap lists include Test Server by &anhe: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Test Server by &anhe mean?
These are the tags Test Server by &anhe publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): Joining requires premium status in Rust; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs Test Server by &anhe?
8 other servers we track publish a friendlyrust.org hostname too, so one operator most likely runs them all with Test Server by &anhe.
Connect
How do I join Test Server by &anhe?
Press F1 in Rust to open the console, then enter client.connect 162.19.94.126:27015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Joining requires premium status in Rust. The server's site sits at https://herheliuk.com/.