#测试服务器
Offline EA 16.106.40.130:28417 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on #测试服务器?
#测试服务器 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 11 hours ago.
Player counts
How busy is #测试服务器?
#测试服务器 went quiet 5 days 16 hours ago and is offline right now. The average across the last seven days is 0 players.
How does #测试服务器 rank against other Rust servers?
Seven-day player hours place #测试服务器 at #15,335, in the top 69% of ranked servers; within Asia it is #485.
Settings and rules
Which map does #测试服务器 run?
A procedural map, generated by the game, runs on #测试服务器.
What are the rules and settings on #测试服务器?
A gather rate is not given in the name #测试服务器. A maximum of 16 players is allowed per group. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does #测试服务器 run?
Rust network protocol 2634 and build 167781 on Windows is what #测试服务器 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is #测试服务器 online, and how reliable is it?
Last seen 5 days 16 hours ago, #测试服务器 is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. Rust Heatmap has had it on record since 23 October 2026.
Where is #测试服务器 located?
In Asia, #测试服务器 lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 16.106.40.130:28417 is its address.
Tags
Which Rust Heatmap lists and filters include #测试服务器?
These Rust Heatmap lists include #测试服务器: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on #测试服务器 mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts16 (Group limit): A team holds no more than 16; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EA (East Asia): East Asia is where the server browser puts it are the tags #测试服务器 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join #测试服务器?
Press F1 in Rust to open the console, then enter client.connect 16.106.40.130:28417. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.