Rust HeatmapInfrared · players
IR live Players38,888 Servers11,642 Warm2,942 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Long Hours

Online 157.85.91.42:28015 checked 8m ago

teams off moddedoxidehardcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 04:00flare: a wipe in that hourWed 01:00
0
7-day average
peak 1
#12,592
rank
top 57%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

025507510004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:20 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 9 on average
6 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
3 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
0 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 160 on average
42 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Long Hours?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Long Hours?

The record of Long Hours's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 18 hours ago the server made the world it is on now.

Player counts

How busy is Long Hours?

The current population of Long Hours is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 1.

How does Long Hours rank against other Rust servers?

The top 57% of ranked servers includes Long Hours, at #12,592 for player hours over the last seven days.

Map and rules

Which map does Long Hours run?

A procedural map of size 6,000, generated by the game, runs on Long Hours.

What are the rules and settings on Long Hours?

A gather rate is not given in the name Long Hours. The group limit is not published. The server runs hardcore, Facepunch's most punishing ruleset. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Long Hours run?

Rust network protocol 2634 and build 167781 on Linux is what Long Hours runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Long Hours online, and how reliable is it?

Right now Long Hours shows as online. The uptime it reports puts the last restart at about 5 days 15 hours ago. It was up 136 of 168 hours across the last 7 full days, or 81% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Long Hours located?

No region is published by Long Hours. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 157.85.91.42:28015.

Does Long Hours run smoothly?

It averaged 74 server fps over the last 48 hours, with a low of 61. Buildings, deployables and the rest of the world came to as much as 200,254 entities. Memory use reached 9,049 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Long Hours?

The Rust Heatmap lists that Long Hours fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the server tags on Long Hours mean?

gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): The slot count is 50; ts0 (Group limit): No teams here; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Long Hours publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Long Hours?

Enter client.connect 157.85.91.42:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp50
Max players The slot count is 50.
ts0
Group limit No teams here.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.