テストサーバー
Online 157.85.88.112:29581 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:09 UTC14d ago | 4° | – | running | 0 |
| Thu 8 Oct, 16:02 UTC20d ago | 4° | halved by day 1 | 5.6 days | 0 |
| Fri 2 Oct, 03:08 UTC27d ago | 1° | halved by day 1 | 6.5 days | 0 |
| Tue 29 Sep, 04:50 UTC29d ago | 3° | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on テストサーバー?
The average peak across its recent wipes is 3 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on テストサーバー?
Wipes come at irregular times on テストサーバー, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 21 hours ago the server made the world it is on now.
Population
How busy is テストサーバー?
The current population of テストサーバー is 1, against 50 slots. A seven-day average of 0 players, with a peak of 4. Look at 05:00 UTC for the last 48 hours: that hour averaged 3 players.
How does テストサーバー rank against other Rust servers?
Ranked #4,580 on seven-day player hours, テストサーバー is in the top 21% of all ranked servers.
Settings and rules
Which map does テストサーバー run?
A procedural map of size 3,000 with seed 1, generated by the game, runs on テストサーバー. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on テストサーバー?
No gather rate appears in the name テストサーバー. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does テストサーバー run?
Rust network protocol 2635 and build 168909 is the build テストサーバー runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is テストサーバー online, and how reliable is it?
Right now テストサーバー shows as online. About 8 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is テストサーバー located?
By its name, テストサーバー points to Asia, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.88.112:29581.
Does テストサーバー run smoothly?
It averaged 239 server fps over the last 48 hours, with a low of 224. The world held as many as 66,967 entities, buildings and deployables included. At its peak it held 3,992 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include テストサーバー?
The Rust Heatmap lists that テストサーバー fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on テストサーバー mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags テストサーバー publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join テストサーバー?
Enter client.connect 157.85.88.112:29581 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/uk2Bfmnea.