Rust HeatmapInfrared · players
IR live Players32,155 Servers11,637 Warm2,791 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

テストサーバー

Online 157.85.88.112:29581 checked 7m ago

moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 4
#4,580
rank
top 21%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:09 UTC14d ago 4 – running 0
Thu 8 Oct, 16:02 UTC20d ago 4 halved by day 1 5.6 days 0
Fri 2 Oct, 03:08 UTC27d ago 1 halved by day 1 6.5 days 0
Tue 29 Sep, 04:50 UTC29d ago 3 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
51 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
44 / 100
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 35 on average
34 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 34 on average
24 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
13 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
19 / 88

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on テストサーバー?

The average peak across its recent wipes is 3 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on テストサーバー?

Wipes come at irregular times on テストサーバー, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 21 hours ago the server made the world it is on now.

Population

How busy is テストサーバー?

The current population of テストサーバー is 1, against 50 slots. A seven-day average of 0 players, with a peak of 4. Look at 05:00 UTC for the last 48 hours: that hour averaged 3 players.

How does テストサーバー rank against other Rust servers?

Ranked #4,580 on seven-day player hours, テストサーバー is in the top 21% of all ranked servers.

Settings and rules

Which map does テストサーバー run?

A procedural map of size 3,000 with seed 1, generated by the game, runs on テストサーバー. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on テストサーバー?

No gather rate appears in the name テストサーバー. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does テストサーバー run?

Rust network protocol 2635 and build 168909 is the build テストサーバー runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is テストサーバー online, and how reliable is it?

Right now テストサーバー shows as online. About 8 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is テストサーバー located?

By its name, テストサーバー points to Asia, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.88.112:29581.

Does テストサーバー run smoothly?

It averaged 239 server fps over the last 48 hours, with a low of 224. The world held as many as 66,967 entities, buildings and deployables included. At its peak it held 3,992 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include テストサーバー?

The Rust Heatmap lists that テストサーバー fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on テストサーバー mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags テストサーバー publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join テストサーバー?

Enter client.connect 157.85.88.112:29581 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/uk2Bfmnea.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.