[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Online EU 157.85.87.15:22657 checked 4m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:52 UTC26d ago | 1° | – | running | 0 |
| Wed 16 Sep, 16:40 UTC42d ago | 1° | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 14:52 UTC44d ago | 1° | held half | 2.1 days | 0 |
| Mon 14 Sep, 01:17 UTC44d ago | 1° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
At their busiest, its recent wipes averaged 1 players. 3 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 7 when it did not hold.
What is the wipe schedule on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
A single monthly wipe, the force wipe, is all [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 26 days 20 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Of 40 slots on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Look at 01:00 UTC for the last 48 hours: that hour averaged 1 players.
How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL rank against other Rust servers?
Top 36% of ranked servers and #2,088 in Europe: that is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #8,034 for player hours over seven days.
Map and rules
Which map does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?
The map on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is procedural, size 3,000 with seed 1179055683, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
A gather rate is not given in the name [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?
Rust network protocol 2635 and build 168909 on Linux is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online, and how reliable is it?
Right now [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL shows as online. About 6 hours ago is when it last restarted, by its own uptime figure. 162 of 168 hours up over the last 7 full days, which is 96%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL located?
With its EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.87.15:22657.
Does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run smoothly?
The last 48 hours brought an average of 155 server fps and a floor of 118. The world held as many as 50,734 entities, buildings and deployables included. The highest memory use was 3,602 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL mean?
These are the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Press F1 in Rust to open the console, then enter client.connect 157.85.87.15:22657. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
