Rust HeatmapInfrared · players
IR live Players60,429 Servers11,767 Warm3,522 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 4m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#8,034
rank
top 36% · #2088 in EU
26d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 4m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

2.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 7

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC26d ago 1 – running 0
Wed 16 Sep, 16:40 UTC42d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC44d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC44d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
24 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
28 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
29 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
24 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 24 on average
38 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
14 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

At their busiest, its recent wipes averaged 1 players. 3 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 7 when it did not hold.

What is the wipe schedule on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

A single monthly wipe, the force wipe, is all [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 26 days 20 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Of 40 slots on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Look at 01:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL rank against other Rust servers?

Top 36% of ranked servers and #2,088 in Europe: that is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #8,034 for player hours over seven days.

Map and rules

Which map does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?

The map on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is procedural, size 3,000 with seed 1179055683, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

A gather rate is not given in the name [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?

Rust network protocol 2635 and build 168909 on Linux is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online, and how reliable is it?

Right now [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL shows as online. About 6 hours ago is when it last restarted, by its own uptime figure. 162 of 168 hours up over the last 7 full days, which is 96%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL located?

With its EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.87.15:22657.

Does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run smoothly?

The last 48 hours brought an average of 155 server fps and a floor of 118. The world held as many as 50,734 entities, buildings and deployables included. The highest memory use was 3,602 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL mean?

These are the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Press F1 in Rust to open the console, then enter client.connect 157.85.87.15:22657. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.