PureGaming
Online 157.85.86.168:20340 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:35 UTC20h ago | – | – | – | 1 |
| Tue 27 Oct, 23:27 UTC20h ago | – | – | – | 0 |
| Mon 26 Oct, 22:18 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:06 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:22 UTC1d ago | – | – | – | 1 |
| Wed 14 Oct, 17:13 UTC14d ago | 1° | held half | 12.2 days | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on PureGaming?
A new world arrives every few hours on PureGaming; there is no wipe schedule, and these resets are not wipes.
Population
How busy is PureGaming?
Of 5 slots on PureGaming, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.
How does PureGaming rank against other Rust servers?
The top 24% of ranked servers includes PureGaming, at #5,231 for player hours over the last seven days.
Map and rules
Which map does PureGaming run?
PureGaming runs a procedural map of size 3,000 with seed 68, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on PureGaming?
A gather rate is not given in the name PureGaming. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does PureGaming run?
The build on PureGaming is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PureGaming online, and how reliable is it?
Online now: PureGaming. The uptime it reports puts the last restart at about 8 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is PureGaming located?
No region is published by PureGaming. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 157.85.86.168:20340.
Does PureGaming run smoothly?
Average server fps over the last 48 hours was 205; it never dropped below 119. Entities peaked at 49,042, counting buildings, deployables and all the rest of the world. At its peak it held 3,695 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include PureGaming?
The Rust Heatmap lists that PureGaming fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on PureGaming mean?
The game's server browser reads the tags PureGaming publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PureGaming?
To join by console, open it with F1 in Rust and enter client.connect 157.85.86.168:20340. Or press Launch Rust on this page, which connects you through Steam.