Rust HeatmapInfrared · players
IR live Players42,938 Servers11,645 Warm3,029 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Creative / Build

Offline 157.211.25.180:28015 checked 4h ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Thu 01:00flare: a wipe in that hourThu 03:00
1
7-day average
peak 1
#9,573
rank
top 43%
7h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 4h ago

Li2Players

AveragePeakWipe
00.250.50.75101:0002:0003:00Wiped Thu 29 Oct, 01:13 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:13 UTC7h ago – – running 1
Mon 26 Oct, 01:57 UTC3d ago 1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
10 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
1 / 25
27 / 999
12 / 999
92 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Creative / Build?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 hours ago.

Population

How busy is Creative / Build?

The last time Creative / Build was seen was 4 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 02:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Creative / Build rank against other Rust servers?

The top 43% of ranked servers includes Creative / Build, at #9,573 for player hours over the last seven days.

Rules and settings

What are the rules and settings on Creative / Build?

A gather rate is not given in the name Creative / Build. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Creative / Build run?

Rust network protocol 2635 and build 168909 on Windows is what Creative / Build runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Creative / Build online, and how reliable is it?

Last seen 4 hours ago, Creative / Build is offline right now. 2 of 144 hours up over the last 6 full days, which is 1%. Rust Heatmap has had it on record since 22 October 2026.

Where is Creative / Build located?

No region is published by Creative / Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.211.25.180:28015.

Tags

Which Rust Heatmap lists and filters include Creative / Build?

The Rust Heatmap lists that Creative / Build fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Creative / Build?

To join by console, open it with F1 in Rust and enter client.connect 157.211.25.180:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.