Rust HeatmapInfrared · players
IR live Players55,814 Servers11,681 Warm3,378 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Isolated save recovery check

Offline EA 153.246.233.123:38015 checked 26d ago

monthly wipes vanillaoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,917
rank
top 69% · #487 in EA
32d ago
last wipe
monthly schedule
8d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 108 on average
110 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 27 on average
28 / 100
[SEA] Facepunch Premium 1
EA · groups of 8+ · monthly · 17 on average
1 / 250
[SEA] Facepunch 1
EA · groups of 8+ · monthly · 13 on average
9 / 300
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
1 / 200
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 2 on average
6 / 50

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Isolated save recovery check?

Drawn from the force wipe, the next wipe on Isolated save recovery check is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 32 days 22 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is Isolated save recovery check?

Isolated save recovery check went quiet 26 days 2 hours ago and is offline right now.

How does Isolated save recovery check rank against other Rust servers?

On player hours over the last seven days, Isolated save recovery check is #15,917 globally (top 69%) and #487 in Asia.

Settings and rules

Which map does Isolated save recovery check run?

Isolated save recovery check runs a procedural map, which the game generates.

What are the rules and settings on Isolated save recovery check?

No gather rate appears in the name Isolated save recovery check. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Isolated save recovery check run?

Rust network protocol 2634 and build 166586 on Linux is what Isolated save recovery check runs. To join, your game must match the protocol; Steam handles the update.

Is Isolated save recovery check online, and how reliable is it?

Offline at the moment: Isolated save recovery check was last seen 26 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.

Where is Isolated save recovery check located?

The EA tag is how Isolated save recovery check lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 153.246.233.123:38015.

Tags

Which Rust Heatmap lists and filters include Isolated save recovery check?

These Rust Heatmap lists include Isolated save recovery check: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on Isolated save recovery check mean?

These are the tags Isolated save recovery check publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Isolated save recovery check?

Enter client.connect 153.246.233.123:38015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players This server has 0 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166586
Build This build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.