Rust HeatmapInfrared · players
IR live Players89,192 Servers11,830 Warm3,733 Fresh wipes · 3h415 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

build

Online 151.80.25.50:28011 checked 10m ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 22:00flare: a wipe in that hourThu 20:00
0
7-day average
peak 1
#14,629
rank
top 66%
28d ago
last wipe
no schedule published
6d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

00.511.5222:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
5 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
4 / 25
151 / 999
134 / 999
23 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on build?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on build?

Once a month, with the force wipe, build wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 28 days 3 hours ago.

Player counts

How busy is build?

The current population of build is 0, against 5 slots. The average across the last seven days is 0 players; the peak reached 1.

How does build rank against other Rust servers?

The top 66% of ranked servers includes build, at #14,629 for player hours over the last seven days.

Settings and rules

Which map does build run?

build runs a procedural map of size 4,250 with seed 2665, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on build?

No gather rate appears in the name build. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does build run?

Rust network protocol 2635 and build 168909 is the build build runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is build online, and how reliable is it?

The server is up at the moment: build is online. Its reported uptime dates the last restart to about 3 days 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is build located?

No region is published by build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 151.80.25.50:28011 is its address.

Does build run smoothly?

Average server fps over the last 48 hours was 1; it never dropped below 1. The world held as many as 101,383 entities, buildings and deployables included. At its peak it held 2,936 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include build?

The Rust Heatmap lists that build fits are: Rust build servers and Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on build mean?

These are the tags build publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join build?

To join by console, open it with F1 in Rust and enter client.connect 151.80.25.50:28011. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players This server has 5 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.