build
Online 151.80.25.50:28011 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW28d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on build?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on build?
Once a month, with the force wipe, build wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 28 days 3 hours ago.
Player counts
How busy is build?
The current population of build is 0, against 5 slots. The average across the last seven days is 0 players; the peak reached 1.
How does build rank against other Rust servers?
The top 66% of ranked servers includes build, at #14,629 for player hours over the last seven days.
Settings and rules
Which map does build run?
build runs a procedural map of size 4,250 with seed 2665, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on build?
No gather rate appears in the name build. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does build run?
Rust network protocol 2635 and build 168909 is the build build runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is build online, and how reliable is it?
The server is up at the moment: build is online. Its reported uptime dates the last restart to about 3 days 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is build located?
No region is published by build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 151.80.25.50:28011 is its address.
Does build run smoothly?
Average server fps over the last 48 hours was 1; it never dropped below 1. The world held as many as 101,383 entities, buildings and deployables included. At its peak it held 2,936 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include build?
The Rust Heatmap lists that build fits are: Rust build servers and Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on build mean?
These are the tags build publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join build?
To join by console, open it with F1 in Rust and enter client.connect 151.80.25.50:28011. Or press Launch Rust on this page, which connects you through Steam.