Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 22° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [CAN] Facepunch 2?
The average peak across its recent wipes is 22 players. 45 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [CAN] Facepunch 2?
A single monthly wipe, the force wipe, is all [CAN] Facepunch 2 runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 2 hours ago. The tags list one wipe a month.
Population
How busy is [CAN] Facepunch 2?
[CAN] Facepunch 2 currently has 12 of its 400 slots filled. The average across the last seven days is 9 players; the peak reached 21. Look at 17:00 UTC for the last 48 hours: that hour averaged 12 players.
How does [CAN] Facepunch 2 rank against other Rust servers?
The top 5% of ranked servers includes [CAN] Facepunch 2, at #1,002 for player hours over the last seven days.
Rules and settings
Which map does [CAN] Facepunch 2 run?
A procedural map of size 4,500 with seed 539058346, generated by the game, runs on [CAN] Facepunch 2. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [CAN] Facepunch 2?
A gather rate is not given in the name [CAN] Facepunch 2. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The in-game Official tab lists it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [CAN] Facepunch 2 run?
Rust network protocol 2635 and build 168909 is the build [CAN] Facepunch 2 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is [CAN] Facepunch 2 online, and how reliable is it?
Online now: [CAN] Facepunch 2. About 4 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [CAN] Facepunch 2 located?
No region is published by [CAN] Facepunch 2. Rust Heatmap shows the location a server states. It does not look up the machine's location. 148.113.198.6:28015 is its address.
Does [CAN] Facepunch 2 run smoothly?
The last 48 hours brought an average of 287 server fps and a floor of 224. Buildings, deployables and the rest of the world came to as much as 132,157 entities. The highest memory use was 6,132 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [CAN] Facepunch 2?
Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [CAN] Facepunch 2 fits. These are the filters that return it on the list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [CAN] Facepunch 2 mean?
The game's server browser reads the tags [CAN] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp400 (Max players): This server has 400 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [CAN] Facepunch 2?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [CAN] Facepunch 2.
Connect
How do I join [CAN] Facepunch 2?
Enter client.connect 148.113.198.6:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
