Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h28 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–3° · slots

TEST SERVER DO NOT JOIN XXXXXX

Offline 145.40.128.210:28015 checked 8d ago

monthly wipes moddedcarbonpve
Sp1 · players now 1/ 3
33% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,080
rank
top 59%
8d ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

4.3 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:26 UTC8d ago 1 – running 0
Thu 15 Oct, 18:02 UTC13d ago 0 – 4.7 days 0
Sat 10 Oct, 20:00 UTC17d ago 0 – 4.9 days 0
Wed 7 Oct, 18:50 UTC21d ago 1 – 3 days 1
Sun 4 Oct, 20:00 UTC23d ago 1 – 3 days 1
Wed 30 Sep, 13:35 UTC28d ago 1 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
23 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
6 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
2 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
groups of 10+ · monthly · 2 on average
4 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
3 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on TEST SERVER DO NOT JOIN XXXXXX?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on TEST SERVER DO NOT JOIN XXXXXX?

The only wipe on TEST SERVER DO NOT JOIN XXXXXX is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 8 days 9 hours ago. Its tags state a wipe each month.

Population

How busy is TEST SERVER DO NOT JOIN XXXXXX?

Last seen 8 days 3 hours ago, TEST SERVER DO NOT JOIN XXXXXX is offline at the moment.

How does TEST SERVER DO NOT JOIN XXXXXX rank against other Rust servers?

Player hours over seven days put TEST SERVER DO NOT JOIN XXXXXX at #13,080, in the top 59% of ranked servers.

Settings and rules

What are the rules and settings on TEST SERVER DO NOT JOIN XXXXXX?

No gather rate appears in the name TEST SERVER DO NOT JOIN XXXXXX. 8 players is the default group size, and that is the limit here. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does TEST SERVER DO NOT JOIN XXXXXX run?

Rust network protocol 2634 and build 167781 is the build TEST SERVER DO NOT JOIN XXXXXX runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is TEST SERVER DO NOT JOIN XXXXXX online, and how reliable is it?

Offline at the moment: TEST SERVER DO NOT JOIN XXXXXX was last seen 8 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.

Where is TEST SERVER DO NOT JOIN XXXXXX located?

Nothing about a region comes from TEST SERVER DO NOT JOIN XXXXXX. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 145.40.128.210:28015 is its address.

Tags

Which Rust Heatmap lists and filters include TEST SERVER DO NOT JOIN XXXXXX?

The Rust Heatmap lists that TEST SERVER DO NOT JOIN XXXXXX fits are: Rust build servers, Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on TEST SERVER DO NOT JOIN XXXXXX mean?

These are the tags TEST SERVER DO NOT JOIN XXXXXX publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): A server for roleplay; ^k (Build server): Base design and practice; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join TEST SERVER DO NOT JOIN XXXXXX?

To join by console, open it with F1 in Rust and enter client.connect 145.40.128.210:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,^r,^k,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp3
Max players Slot count: 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^r
Roleplay A server for roleplay.
^k
Build server Base design and practice.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.