Swiss DEV (Development- and TestServer) [CH/DE]
Offline EU 144.76.237.126:28035 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Swiss DEV (Development- and TestServer) [CH/DE]?
Drawn from the force wipe, the next wipe on Swiss DEV (Development- and TestServer) [CH/DE] is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 50 days 6 hours ago. Its tags state a wipe each month.
Player counts
How busy is Swiss DEV (Development- and TestServer) [CH/DE]?
The last time Swiss DEV (Development- and TestServer) [CH/DE] was seen was 43 days ago, and it is offline now.
How does Swiss DEV (Development- and TestServer) [CH/DE] rank against other Rust servers?
Seven-day player hours place Swiss DEV (Development- and TestServer) [CH/DE] at #14,730, in the top – of ranked servers; within Europe it is #2,436.
Settings and rules
Which map does Swiss DEV (Development- and TestServer) [CH/DE] run?
Swiss DEV (Development- and TestServer) [CH/DE] runs a procedural map, which the game generates.
What are the rules and settings on Swiss DEV (Development- and TestServer) [CH/DE]?
A gather rate is not given in the name Swiss DEV (Development- and TestServer) [CH/DE]. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Swiss DEV (Development- and TestServer) [CH/DE] run?
Rust network protocol 2633 and build 163794 is the build Swiss DEV (Development- and TestServer) [CH/DE] runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Swiss DEV (Development- and TestServer) [CH/DE] online, and how reliable is it?
Last seen 43 days ago, Swiss DEV (Development- and TestServer) [CH/DE] is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is Swiss DEV (Development- and TestServer) [CH/DE] located?
In Europe, Swiss DEV (Development- and TestServer) [CH/DE] lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 144.76.237.126:28035.
Lists and filters
Which Rust Heatmap lists and filters include Swiss DEV (Development- and TestServer) [CH/DE]?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Swiss DEV (Development- and TestServer) [CH/DE] fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Swiss DEV (Development- and TestServer) [CH/DE] mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe are the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Swiss DEV (Development- and TestServer) [CH/DE]?
Press F1 in Rust to open the console, then enter client.connect 144.76.237.126:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.