Rust HeatmapInfrared · players
IR live Players73,926 Servers11,841 Warm3,704 Fresh wipes · 3h221 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–75° · slots

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Online AF 141.11.59.200:10009 checked 9m ago

moddedoxide
Sp1 · players now 2/ 75
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Tue 14:00flare: a wipe in that hourThu 12:00
1
7-day average
peak 9
#2,898
rank
top 13% · #9 in AF
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 30% in AF. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:12 UTC15d ago 4 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 1 halved by day 1 12.1 days 1
Fri 18 Sep, 11:00 UTC41d ago 4 held half 13.3 days 0
Thu 17 Sep, 18:02 UTC41d ago 4 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1322 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
460 / 525
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
151 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 68 on average
150 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
104 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
81 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Its recent wipes drew an average peak of 3 players. 14 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

There is no next wipe to predict on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 15 days 17 hours ago the server made the world it is on now.

Player counts

How busy is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The current population of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is 2, against 75 slots. The average across the last seven days is 1 players; the peak reached 9. Look at 23:00 UTC for the last 48 hours: that hour averaged 4 players.

How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames rank against other Rust servers?

Top 13% of ranked servers and #9 in Africa: that is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames at #2,898 for player hours over seven days.

Rules and settings

Which map does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?

A procedural map of size 5,000 with seed 1337, generated by the game, runs on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Welcome to Hyper Servers.

What are the rules and settings on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

A gather rate is not given in the name Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. 8 players is the default group size, and that is the limit here. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?

Rust network protocol 2635 and build 168909 is the build Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online, and how reliable is it?

Right now Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames shows as online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames located?

With its AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 141.11.59.200:10009 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

These Rust Heatmap lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Rust aim training servers and Modded Rust servers, by live population. Filtering the list by Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames mean?

gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; AF (Africa): Africa is where the server browser puts it are the tags Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

To join by console, open it with F1 in Rust and enter client.connect 141.11.59.200:10009. Or press Launch Rust on this page, which connects you through Steam. https://hyperservers.lovable.app/ is where its website is.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players Slot count: 75.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

AF
Africa Africa is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.