Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Online AF 141.11.59.200:10009 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers, top 30% in AF. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:12 UTC15d ago | 4° | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1° | halved by day 1 | 12.1 days | 1 |
| Fri 18 Sep, 11:00 UTC41d ago | 4° | held half | 13.3 days | 0 |
| Thu 17 Sep, 18:02 UTC41d ago | 4° | – | 0.7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Its recent wipes drew an average peak of 3 players. 14 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
There is no next wipe to predict on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 15 days 17 hours ago the server made the world it is on now.
Player counts
How busy is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
The current population of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is 2, against 75 slots. The average across the last seven days is 1 players; the peak reached 9. Look at 23:00 UTC for the last 48 hours: that hour averaged 4 players.
How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames rank against other Rust servers?
Top 13% of ranked servers and #9 in Africa: that is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames at #2,898 for player hours over seven days.
Rules and settings
Which map does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
A procedural map of size 5,000 with seed 1337, generated by the game, runs on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Welcome to Hyper Servers.
What are the rules and settings on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
A gather rate is not given in the name Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. 8 players is the default group size, and that is the limit here. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
Rust network protocol 2635 and build 168909 is the build Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online, and how reliable is it?
Right now Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames shows as online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames located?
With its AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 141.11.59.200:10009 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
These Rust Heatmap lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Rust aim training servers and Modded Rust servers, by live population. Filtering the list by Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames mean?
gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; AF (Africa): Africa is where the server browser puts it are the tags Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
To join by console, open it with F1 in Rust and enter client.connect 141.11.59.200:10009. Or press Launch Rust on this page, which connects you through Steam. https://hyperservers.lovable.app/ is where its website is.
