Rust HeatmapInfrared · players
IR live Players96,202 Servers11,870 Warm4,104 Fresh wipes · 3h155 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

dst build testing ground

Online 136.54.2.250:28015 checked 8m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak –
#15,369
rank
top 70%
25d ago
last wipe
monthly schedule
9d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:45 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
23 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
7 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
7 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
1 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
groups of 10+ · monthly · 2 on average
0 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on dst build testing ground?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on dst build testing ground?

Once a month, with the force wipe, dst build testing ground wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 25 days 10 hours ago. The tags list one wipe a month.

Population

How busy is dst build testing ground?

0 players are connected to dst build testing ground at the moment. The average across the last seven days is 0 players.

How does dst build testing ground rank against other Rust servers?

Ranked #15,369 on seven-day player hours, dst build testing ground is in the top 70% of all ranked servers.

Map and rules

Which map does dst build testing ground run?

The game generates the procedural map on dst build testing ground.

What are the rules and settings on dst build testing ground?

No gather rate appears in the name dst build testing ground. Groups can contain up to 8 players, the default in the game. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does dst build testing ground run?

Rust network protocol 2635 and build 168909 on Linux is what dst build testing ground runs. Steam updates your game for you, and the protocol has to match for you to join.

Is dst build testing ground online, and how reliable is it?

Right now dst build testing ground shows as online. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is dst build testing ground located?

No region is published by dst build testing ground. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 136.54.2.250:28015.

Tags

Which Rust Heatmap lists and filters include dst build testing ground?

Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that dst build testing ground fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on dst build testing ground mean?

These are the tags dst build testing ground publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): Slot count: 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Design and practise bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join dst build testing ground?

Enter client.connect 136.54.2.250:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,^m,^c,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players Slot count: 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.
^c
Creative No gathering here: it is creative building, so build what you like.
^k
Build server Design and practise bases.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.