Rust HeatmapInfrared · players
IR live Players32,693 Servers11,617 Warm2,804 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events

Online EU 136.243.54.148:2365 checked 8m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 07:00flare: a wipe in that hourThu 04:00
1
7-day average
peak 5
#3,050
rank
top 14% · #1145 in EU
27d ago
last wipe
monthly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

7d 12h
Thu 5 Nov, 19:00 UTC
FW
35d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
17 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
10 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
5 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
5 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
15 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
4 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The average peak across its recent wipes is 4 players. The crowd on the latest wipe reached its peak 19 hours in.

What is the wipe schedule on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

A single monthly wipe, the force wipe, is all [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 11 hours ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events currently has 0 of its 100 slots filled. The average across the last seven days is 1 players; the peak reached 5. Look at 00:00 UTC for the last 48 hours: that hour averaged 2 players.

How does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events rank against other Rust servers?

Seven-day player hours place [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events at #3,050, in the top 14% of ranked servers; within Europe it is #1,145.

Settings and rules

Which map does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events run?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs a procedural map of size 4,000 with seed 304626451, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

No gather rate appears in the name [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events run?

Rust network protocol 2635 and build 168909 is the build [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events online, and how reliable is it?

The server is up at the moment: [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is online. The uptime it reports puts the last restart at about 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events located?

With its EU tag, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 136.243.54.148:2365.

Does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events run smoothly?

Average server fps over the last 48 hours was 87; it never dropped below 14. Buildings, deployables and the rest of the world came to as much as 122,370 entities. At its peak it held 4,683 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The Rust Heatmap lists that [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events fits are: Rust servers with zombies in the name, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events mean?

The game's server browser reads the tags [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe; sc1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Press F1 in Rust to open the console, then enter client.connect 136.243.54.148:2365. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://store.quackplay.com.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

sc1
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.