TDL Test Server
Offline EU 136.243.50.209:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TDL Test Server?
An estimate from the force wipe gives TDL Test Server's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 54 days 2 hours ago. Its tags state a wipe each month.
Population
How busy is TDL Test Server?
The last time TDL Test Server was seen was 26 days 9 hours ago, and it is offline now.
How does TDL Test Server rank against other Rust servers?
Seven-day player hours place TDL Test Server at #16,408, in the top 69% of ranked servers; within Europe it is #2,525.
Map and rules
Which map does TDL Test Server run?
A procedural map of size 5,500 with seed 1337, generated by the game, runs on TDL Test Server. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named TDL - Random Custom Map!.
What are the rules and settings on TDL Test Server?
A gather rate is not given in the name TDL Test Server. Groups can contain up to 8 players, the default in the game. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TDL Test Server run?
Rust network protocol 2633 and build 165217 on Linux is what TDL Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TDL Test Server online, and how reliable is it?
TDL Test Server is down just now; the last sighting was 26 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is TDL Test Server located?
With its EU tag, TDL Test Server lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.243.50.209:28015.
Tags
Which Rust Heatmap lists and filters include TDL Test Server?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that TDL Test Server fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TDL Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it are the tags TDL Test Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TDL Test Server?
Enter client.connect 136.243.50.209:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/qa8CvyHfvu is where its website is.
