Rust HeatmapInfrared · players
IR live Players39,471 Servers11,695 Warm2,990 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Shockbyte

Offline 135.148.15.78:20303 checked 3d ago

teams off moddedoxidehardcore
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#8,935
rank
top 40%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:29 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
7 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
4 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
0 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Shockbyte?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Shockbyte?

Shockbyte has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 10 hours ago.

Player counts

How busy is Shockbyte?

Shockbyte went quiet 3 days 5 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1.

How does Shockbyte rank against other Rust servers?

Player hours over seven days put Shockbyte at #8,935, in the top 40% of ranked servers.

Settings and rules

Which map does Shockbyte run?

A procedural map of size 2,100, generated by the game, runs on Shockbyte.

What are the rules and settings on Shockbyte?

A gather rate is not given in the name Shockbyte. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Shockbyte run?

Rust network protocol 2635 and build 168909 is the build Shockbyte runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Shockbyte online, and how reliable is it?

Shockbyte is down just now; the last sighting was 3 days 5 hours ago. 0 of 72 hours up over the last 3 full days, which is 0%. The first record of it on Rust Heatmap is 25 October 2026.

Where is Shockbyte located?

Nothing about a region comes from Shockbyte. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 135.148.15.78:20303.

Tags

Which Rust Heatmap lists and filters include Shockbyte?

The Rust Heatmap lists that Shockbyte fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the server tags on Shockbyte mean?

These are the tags Shockbyte publishes for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): Slot count: 1; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Shockbyte?

Press F1 in Rust to open the console, then enter client.connect 135.148.15.78:20303. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players Slot count: 1.
ts0
Group limit The teams system is switched off.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.