Zoo Crew
Online 135.148.10.248:24540 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:58 UTC1h ago | – | – | – | 0 |
| Wed 28 Oct, 13:16 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 10:35 UTC16h ago | – | – | – | 0 |
| Wed 28 Oct, 10:04 UTC16h ago | – | – | – | 0 |
| Sun 25 Oct, 00:36 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 00:10 UTC4d ago | 2° | held half | 3.4 days | 0 |
| Sat 24 Oct, 15:36 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:33 UTC4d ago | 2° | – | 0.4 days | 0 |
| Sun 18 Oct, 04:19 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 04:01 UTC10d ago | 2° | halved by day 2 | 6.4 days | 0 |
| Mon 5 Oct, 17:04 UTC23d ago | 2° | halved by day 2 | 12.5 days | 0 |
| Fri 2 Oct, 01:22 UTC27d ago | 2° | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:18 UTC28d ago | – | – | – | 0 |
| Wed 30 Sep, 23:14 UTC28d ago | 2°+1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC32d ago | 2° | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC33d ago | 2° | – | 0.9 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Zoo Crew?
A new world arrives every few hours on Zoo Crew; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is Zoo Crew?
Zoo Crew currently has 0 of its 3 slots filled. A seven-day average of 0 players, with a peak of 2. Look at 12:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Zoo Crew rank against other Rust servers?
Ranked #5,070 on seven-day player hours, Zoo Crew is in the top 23% of all ranked servers.
Map and rules
Which map does Zoo Crew run?
A procedural map of size 4,500 with seed 1013257748, generated by the game, runs on Zoo Crew. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Zoo Crew?
A gather rate is not given in the name Zoo Crew. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Zoo Crew run?
The build on Zoo Crew is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Zoo Crew online, and how reliable is it?
Right now Zoo Crew shows as online. About 1 minutes ago is when it last restarted, by its own uptime figure. It was up 127 of 168 hours across the last 7 full days, or 76% of the time. Rust Heatmap has had it on record since 25 September 2026.
Where is Zoo Crew located?
Nothing about a region comes from Zoo Crew. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 135.148.10.248:24540 is its address.
Does Zoo Crew run smoothly?
The last 48 hours brought an average of 105 server fps and a floor of 23. Buildings, deployables and the rest of the world came to as much as 99,078 entities. At its peak it held 4,886 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Zoo Crew?
These Rust Heatmap lists include Zoo Crew: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on Zoo Crew mean?
The game's server browser reads the tags Zoo Crew publishes: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Zoo Crew?
Press F1 in Rust to open the console, then enter client.connect 135.148.10.248:24540. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.