[EU] MaximoRust Test-Dev Server
Online 134.255.255.19:28020 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:37 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | 1° | – | 1.7 days | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 0° | – | 24 days | 0 |
| Thu 1 Oct, 09:39 UTC27d ago | 1° | – | 0.3 days | 0 |
| Wed 30 Sep, 20:55 UTC28d ago | 1° | – | 0.5 days | 0 |
| Tue 22 Sep, 14:53 UTC36d ago | 1° | halved by day 5 | 8.3 days | 0 |
| Mon 21 Sep, 14:30 UTC37d ago | 1° | – | 1 days | 0 |
| Fri 18 Sep, 16:07 UTC40d ago | 1° | halved by day 1 | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] MaximoRust Test-Dev Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.
What is the wipe schedule on [EU] MaximoRust Test-Dev Server?
Once a month, with the force wipe, [EU] MaximoRust Test-Dev Server wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 34 hours ago. The tags list one wipe a month.
Population
How busy is [EU] MaximoRust Test-Dev Server?
Of 10 slots on [EU] MaximoRust Test-Dev Server, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 16:00 UTC for the last 48 hours: that hour averaged 0 players.
How does [EU] MaximoRust Test-Dev Server rank against other Rust servers?
Player hours over seven days put [EU] MaximoRust Test-Dev Server at #13,514, in the top 61% of ranked servers.
Settings and rules
Which map does [EU] MaximoRust Test-Dev Server run?
[EU] MaximoRust Test-Dev Server runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: NORIA ISLAND.
What are the rules and settings on [EU] MaximoRust Test-Dev Server?
A gather rate is not given in the name [EU] MaximoRust Test-Dev Server. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU] MaximoRust Test-Dev Server run?
Rust network protocol 2635 and build 168909 is the build [EU] MaximoRust Test-Dev Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] MaximoRust Test-Dev Server online, and how reliable is it?
The server is up at the moment: [EU] MaximoRust Test-Dev Server is online. The uptime it reports puts the last restart at about 59 minutes ago. 36 of 168 hours up over the last 7 full days, which is 21%. The first record of it on Rust Heatmap is 15 September 2026.
Where is [EU] MaximoRust Test-Dev Server located?
No region tag comes from [EU] MaximoRust Test-Dev Server, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 134.255.255.19:28020 is its address.
Does [EU] MaximoRust Test-Dev Server run smoothly?
It averaged 117 server fps over the last 48 hours, with a low of 23. The world held as many as 106,191 entities, buildings and deployables included. Memory use reached 4,403 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU] MaximoRust Test-Dev Server?
These Rust Heatmap lists include [EU] MaximoRust Test-Dev Server: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on [EU] MaximoRust Test-Dev Server mean?
These are the tags [EU] MaximoRust Test-Dev Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [EU] MaximoRust Test-Dev Server?
The same operator most likely runs them: [EU] MaximoRust Test-Dev Server publishes a maximorust.com hostname, and 1 other server we track publishes one too.
Connect
How do I join [EU] MaximoRust Test-Dev Server?
To join by console, open it with F1 in Rust and enter client.connect 134.255.255.19:28020. Or press Launch Rust on this page, which connects you through Steam. https://maximorust.com is where its website is.
