[EU] MaximoRust Test Dev Server
Offline 134.255.255.18:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [EU] MaximoRust Test Dev Server?
Drawn from the force wipe, the next wipe on [EU] MaximoRust Test Dev Server is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 48 days 2 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is [EU] MaximoRust Test Dev Server?
Last seen 44 days 7 hours ago, [EU] MaximoRust Test Dev Server is offline at the moment.
How does [EU] MaximoRust Test Dev Server rank against other Rust servers?
The top – of ranked servers includes [EU] MaximoRust Test Dev Server, at #15,025 for player hours over the last seven days.
Map and rules
What are the rules and settings on [EU] MaximoRust Test Dev Server?
The name [EU] MaximoRust Test Dev Server does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU] MaximoRust Test Dev Server run?
Rust network protocol 2633 and build 163794 on Linux is what [EU] MaximoRust Test Dev Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] MaximoRust Test Dev Server online, and how reliable is it?
Offline at the moment: [EU] MaximoRust Test Dev Server was last seen 44 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] MaximoRust Test Dev Server located?
No region tag comes from [EU] MaximoRust Test Dev Server, but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 134.255.255.18:28015.
Lists and filters
Which Rust Heatmap lists and filters include [EU] MaximoRust Test Dev Server?
The Rust Heatmap lists that [EU] MaximoRust Test Dev Server fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [EU] MaximoRust Test Dev Server mean?
These are the tags [EU] MaximoRust Test Dev Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [EU] MaximoRust Test Dev Server?
To join by console, open it with F1 in Rust and enter client.connect 134.255.255.18:28015. Or press Launch Rust on this page, which connects you through Steam.