Rust HeatmapInfrared · players
IR live Players46,616 Servers11,649 Warm3,134 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Build-Server

Offline 125.79.1.108:28015 checked 3d ago

pve
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,338
rank
top 69%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
VajasKifli
groups of 8+ · monthly · 1 on average
0 / 30
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
9 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Build-Server?

Its rhythm cannot yet be told: too few of Build-Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 4 days 1 hours ago the server made the world it is on now.

Player counts

How busy is Build-Server?

Build-Server went quiet 3 days 16 hours ago and is offline right now. A seven-day average of 0 players.

How does Build-Server rank against other Rust servers?

Player hours over seven days put Build-Server at #15,338, in the top 69% of ranked servers.

Rules and settings

Which map does Build-Server run?

Build-Server runs a procedural map, which the game generates.

What are the rules and settings on Build-Server?

The name Build-Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Build-Server run?

Rust network protocol 2635 and build 168909 on Windows is what Build-Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Build-Server online, and how reliable is it?

Offline at the moment: Build-Server was last seen 3 days 16 hours ago. 0 of 72 hours up over the last 3 full days, which is 0%. It first appears in Rust Heatmap records on 25 October 2026.

Where is Build-Server located?

Nothing about a region comes from Build-Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 125.79.1.108:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Build-Server?

The Rust Heatmap lists that Build-Server fits are: Rust build servers, Best Rust community servers and Best Rust PvE servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Build-Server mean?

The game's server browser reads the tags Build-Server publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Build-Server?

Enter client.connect 125.79.1.108:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.