[SEA] facepunch Premium 10
Offline EA 121.180.200.209:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [SEA] facepunch Premium 10?
Drawn from the force wipe, the next wipe on [SEA] facepunch Premium 10 is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 26 days 12 hours ago. The tags list one wipe a month.
Player counts
How busy is [SEA] facepunch Premium 10?
Last seen 26 days 11 hours ago, [SEA] facepunch Premium 10 is offline at the moment.
How does [SEA] facepunch Premium 10 rank against other Rust servers?
On player hours over the last seven days, [SEA] facepunch Premium 10 is #15,950 globally (top 69%) and #490 in Asia.
Settings and rules
Which map does [SEA] facepunch Premium 10 run?
The map on [SEA] facepunch Premium 10 is procedural, size 4,500 with seed 201878573, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [SEA] facepunch Premium 10?
The name [SEA] facepunch Premium 10 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [SEA] facepunch Premium 10 run?
Rust network protocol 2634 and build 166494 on Windows is what [SEA] facepunch Premium 10 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [SEA] facepunch Premium 10 online, and how reliable is it?
Offline at the moment: [SEA] facepunch Premium 10 was last seen 26 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.
Where is [SEA] facepunch Premium 10 located?
With its EA tag, [SEA] facepunch Premium 10 lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 121.180.200.209:28015.
Lists and filters
Which Rust Heatmap lists and filters include [SEA] facepunch Premium 10?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [SEA] facepunch Premium 10 fits. These are the filters that return it on the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [SEA] facepunch Premium 10 mean?
The game's server browser reads the tags [SEA] facepunch Premium 10 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; EA (East Asia): East Asia is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [SEA] facepunch Premium 10?
To join by console, open it with F1 in Rust and enter client.connect 121.180.200.209:28015. Or press Launch Rust on this page, which connects you through Steam.