Rust HeatmapInfrared · players
IR live Players38,808 Servers11,700 Warm2,943 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[SEA] facepunch Premium 10

Offline EA 121.180.200.186:28015 checked 3d ago

monthly wipes vanilla
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,353
rank
top 69% · #500 in EA
3d ago
last wipe
monthly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

8.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:52 UTC3d ago 0 – running 1
Mon 19 Oct, 22:33 UTC9d ago 1 – 5.6 days 0
Thu 8 Oct, 09:49 UTC20d ago 2 held half 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 107 on average
6 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 26 on average
5 / 100
[SEA] Facepunch Premium 1
EA · groups of 8+ · monthly · 15 on average
7 / 250
[SEA] Facepunch 1
EA · groups of 8+ · monthly · 13 on average
6 / 300
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 2 on average
3 / 50
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [SEA] facepunch Premium 10?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [SEA] facepunch Premium 10?

A single monthly wipe, the force wipe, is all [SEA] facepunch Premium 10 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 3 days 13 hours ago. A monthly wipe is what its tags declare.

Population

How busy is [SEA] facepunch Premium 10?

Last seen 3 days 11 hours ago, [SEA] facepunch Premium 10 is offline at the moment. A seven-day average of 0 players.

How does [SEA] facepunch Premium 10 rank against other Rust servers?

Top 69% of ranked servers and #500 in Asia: that is [SEA] facepunch Premium 10 at #15,353 for player hours over seven days.

Rules and settings

Which map does [SEA] facepunch Premium 10 run?

[SEA] facepunch Premium 10 runs a procedural map of size 4,500 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [SEA] facepunch Premium 10?

No gather rate appears in the name [SEA] facepunch Premium 10. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [SEA] facepunch Premium 10 run?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] facepunch Premium 10 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [SEA] facepunch Premium 10 online, and how reliable is it?

Last seen 3 days 11 hours ago, [SEA] facepunch Premium 10 is offline right now. 3 of 168 hours up over the last 7 full days, which is 2%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [SEA] facepunch Premium 10 located?

In Asia, [SEA] facepunch Premium 10 lists itself with the EA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 121.180.200.186:28015.

Tags

Which Rust Heatmap lists and filters include [SEA] facepunch Premium 10?

The Rust Heatmap lists that [SEA] facepunch Premium 10 fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on [SEA] facepunch Premium 10 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; EA (East Asia): East Asia is where the server browser puts it are the tags [SEA] facepunch Premium 10 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [SEA] facepunch Premium 10?

To join by console, open it with F1 in Rust and enter client.connect 121.180.200.186:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.