Rust HeatmapInfrared · players
IR live Players104,128 Servers11,899 Warm4,035 Fresh wipes · 3h421 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】

Offline 118.27.228.193:28015 checked 56m ago

moddedoxidepve
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 15°
Tue 19:00flare: a wipe in that hourThu 17:00
8
7-day average
peak 22
#1,071
rank
top 5%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 56m ago

Li2Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

17.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:58 UTC6d ago 19 – running 0
Thu 1 Oct, 22:04 UTC FW27d ago 23 halved by day 9 21.1 days 3
Thu 17 Sep, 22:19 UTC41d ago 13 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
38 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
34 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
24 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 33 on average
15 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
11 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
18 / 88

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

The average peak across its recent wipes is 18 players. 6 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 9.

What is the wipe schedule on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Wipes come at irregular times on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 6 days 18 hours ago.

Player counts

How busy is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Last seen 56 minutes ago, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is offline at the moment. The average across the last seven days is 8 players; the peak reached 22. Look at 10:00 UTC for the last 48 hours: that hour averaged 13 players.

How does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 rank against other Rust servers?

Player hours over seven days put [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 at #1,071, in the top 5% of ranked servers.

Settings and rules

Which map does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?

The map on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is procedural, size 3,500 with seed 1711208204, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

The name [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?

Rust network protocol 2635 and build 168909 on Linux is what [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 online, and how reliable is it?

Last seen 56 minutes ago, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is offline right now. Its reported uptime dates the last restart to about 11 hours ago. 165 of 168 hours up over the last 7 full days, which is 98%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 located?

By its name, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 points to Asia, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 118.27.228.193:28015 is its address.

Does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run smoothly?

It averaged 55 server fps over the last 48 hours, with a low of 35. The world held as many as 125,632 entities, buildings and deployables included. Memory use reached 4,158 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

These Rust Heatmap lists include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 mean?

These are the tags [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Enter client.connect 118.27.228.193:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/3zmC5unVD2.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.