SCPVE - TEST - RICK
Offline EA 117.90.232.57:28020 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SCPVE - TEST - RICK?
SCPVE - TEST - RICK has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 days 15 hours ago.
Population
How busy is SCPVE - TEST - RICK?
SCPVE - TEST - RICK went quiet 43 days 12 hours ago and is offline right now.
How does SCPVE - TEST - RICK rank against other Rust servers?
Seven-day player hours place SCPVE - TEST - RICK at #15,468, in the top – of ranked servers; within Asia it is #495.
Map and rules
Which map does SCPVE - TEST - RICK run?
The game generates the procedural map on SCPVE - TEST - RICK.
What are the rules and settings on SCPVE - TEST - RICK?
A gather rate is not given in the name SCPVE - TEST - RICK. 8 players is the default group size, and that is the limit here. softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does SCPVE - TEST - RICK run?
The build on SCPVE - TEST - RICK is Rust network protocol 2633 and build 164259, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SCPVE - TEST - RICK online, and how reliable is it?
Last seen 43 days 12 hours ago, SCPVE - TEST - RICK is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is SCPVE - TEST - RICK located?
The EA tag is how SCPVE - TEST - RICK lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 117.90.232.57:28020.
Tags
Which Rust Heatmap lists and filters include SCPVE - TEST - RICK?
These Rust Heatmap lists include SCPVE - TEST - RICK: Rust build servers and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more.
What do the server tags on SCPVE - TEST - RICK mean?
The game's server browser reads the tags SCPVE - TEST - RICK publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164259 (Build): The game build here is 164259; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^k (Build server): Base design and practice; ^p (PvE): No player fighting here: the world is the danger; EA (East Asia): East Asia is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join SCPVE - TEST - RICK?
To join by console, open it with F1 in Rust and enter client.connect 117.90.232.57:28020. Or press Launch Rust on this page, which connects you through Steam.