SCPVE - TEST - RICK
Offline EA 117.90.232.29:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:45 UTC11d ago | 1° | – | running | 0 |
| Mon 5 Oct, 07:03 UTC23d ago | 2° | held half | 11 days | 0 |
| Fri 2 Oct, 09:53 UTC25d ago | 2° | held half | 2.9 days | 2 |
| Fri 2 Oct, 03:06 UTC26d ago | 2° | – | 0.3 days | 0 |
| Tue 29 Sep, 16:24 UTC28d ago | 2° | held half | 2.4 days | 0 |
| Mon 28 Sep, 06:51 UTC30d ago | 2° | – | 1.4 days | 1 |
| Sat 26 Sep, 09:32 UTC31d ago | 2° | – | 1.9 days | 0 |
| Fri 25 Sep, 15:51 UTC32d ago | 2° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on SCPVE - TEST - RICK?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on SCPVE - TEST - RICK?
Once a month, with the force wipe, SCPVE - TEST - RICK wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 25 days 18 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is SCPVE - TEST - RICK?
Last seen 7 days 21 hours ago, SCPVE - TEST - RICK is offline at the moment.
How does SCPVE - TEST - RICK rank against other Rust servers?
Seven-day player hours place SCPVE - TEST - RICK at #13,059, in the top 59% of ranked servers; within Asia it is #479.
Settings and rules
Which map does SCPVE - TEST - RICK run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on SCPVE - TEST - RICK. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named 亚特兰大 : 行尸走肉.
What are the rules and settings on SCPVE - TEST - RICK?
No gather rate appears in the name SCPVE - TEST - RICK. 8 players is the default group size, and that is the limit here. softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does SCPVE - TEST - RICK run?
The build on SCPVE - TEST - RICK is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is SCPVE - TEST - RICK online, and how reliable is it?
SCPVE - TEST - RICK is down just now; the last sighting was 7 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.
Where is SCPVE - TEST - RICK located?
In Asia, SCPVE - TEST - RICK lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 117.90.232.29:28015.
Tags
Which Rust Heatmap lists and filters include SCPVE - TEST - RICK?
These Rust Heatmap lists include SCPVE - TEST - RICK: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on SCPVE - TEST - RICK mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia are the tags SCPVE - TEST - RICK publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs SCPVE - TEST - RICK?
One operator most likely runs SCPVE - TEST - RICK and the 2 other servers we track that publish a rustpve.top hostname.
Connect
How do I join SCPVE - TEST - RICK?
To join by console, open it with F1 in Rust and enter client.connect 117.90.232.29:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rustimg.rustpve.top/QUN/QQ.png.