Rust HeatmapInfrared · players
IR live Players44,443 Servers11,663 Warm2,920 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 18° now Linear · 0–200° · slots

黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉

Online EA 202.189.23.105:20000 checked 9m ago

monthly wipes moddedoxidepvesoftcore
Sp1 · players now 18/ 200
9% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 18°
Wed 04:00flare: a wipe in that hourFri 02:00
15
7-day average
peak 21
#762
rank
top 3% · #54 in EA
27d ago
last wipe
monthly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0510152004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers, top 10% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

20
wipe-day peak
players, last three wipes

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
34d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC28d ago 20 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

The average peak across its recent wipes is 20 players. 11 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

Once a month, with the force wipe, 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 20 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 currently has 18 of its 200 slots filled. Averaged over the past week: 15 players, peaking at 21. Look at 03:00 UTC for the last 48 hours: that hour averaged 18 players.

How does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 rank against other Rust servers?

On player hours over the last seven days, 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 is #762 globally (top 3%) and #54 in Asia.

Map and rules

Which map does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

No gather rate appears in the name 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉. A maximum of 20 players is allowed per group. softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 run?

Rust network protocol 2635 and build 168909 is the build 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 online, and how reliable is it?

The server is up at the moment: 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 is online. About 6 days 23 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 located?

The EA tag is how 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 202.189.23.105:20000 is its address.

Does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 run smoothly?

It averaged 62 server fps over the last 48 hours, with a low of 50. Buildings, deployables and the rest of the world came to as much as 148,196 entities. Memory use reached 6,468 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

The Rust Heatmap lists that 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

What do the server tags on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 mean?

These are the tags 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts20 (Group limit): The team limit is 20; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): The server browser lists it under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

To join by console, open it with F1 in Rust and enter client.connect 202.189.23.105:20000. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players Slot count: 200.
ts20
Group limit The team limit is 20.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^s
Softcore Facepunch's softcore mode, the easier one, keeps part of your inventory on death.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.