My Private Build Server
Offline 116.82.204.248:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Private Build Server?
My Private Build Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 45 days 14 hours ago the server made the world it is on now.
Player counts
How busy is My Private Build Server?
My Private Build Server went quiet 6 days 14 hours ago and is offline right now. Averaged over the past week: 0 players.
How does My Private Build Server rank against other Rust servers?
Ranked #15,405 on seven-day player hours, My Private Build Server is in the top 69% of all ranked servers.
Rules and settings
Which map does My Private Build Server run?
The game generates the procedural map on My Private Build Server.
What are the rules and settings on My Private Build Server?
The name My Private Build Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Private Build Server run?
The build on My Private Build Server is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Private Build Server online, and how reliable is it?
My Private Build Server is down just now; the last sighting was 6 days 14 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 18 September 2026.
Where is My Private Build Server located?
A region is not published for My Private Build Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 116.82.204.248:28015.
Tags
Which Rust Heatmap lists and filters include My Private Build Server?
The Rust Heatmap lists that My Private Build Server fits are: Rust build servers and Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Private Build Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags My Private Build Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Private Build Server?
To join by console, open it with F1 in Rust and enter client.connect 116.82.204.248:28015. Or press Launch Rust on this page, which connects you through Steam.