My Local Test Server
Offline 115.131.30.27:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Local Test Server?
My Local Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 48 days 13 hours ago the server made the world it is on now.
Population
How busy is My Local Test Server?
Last seen 39 days 13 hours ago, My Local Test Server is offline at the moment.
How does My Local Test Server rank against other Rust servers?
Ranked #13,254 on seven-day player hours, My Local Test Server is in the top – of all ranked servers.
Rules and settings
Which map does My Local Test Server run?
The game generates the procedural map on My Local Test Server.
What are the rules and settings on My Local Test Server?
A gather rate is not given in the name My Local Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does My Local Test Server run?
Rust network protocol 2633 and build 163493 is the build My Local Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Local Test Server online, and how reliable is it?
Last seen 39 days 13 hours ago, My Local Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is My Local Test Server located?
A region is not published for My Local Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 115.131.30.27:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Local Test Server?
The Rust Heatmap lists that My Local Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags My Local Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Local Test Server?
Press F1 in Rust to open the console, then enter client.connect 115.131.30.27:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.