test01
Offline EA 113.78.5.219:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 2d 3h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test01?
Drawn from biweekly: 14 days after its last wipe, the next wipe on test01 is an estimate. Due on Friday 30 October at 05:02 UTC: the next wipe. The world in play now was made 53 days 20 hours ago. Its tags state a wipe every two weeks.
Population
How busy is test01?
Last seen 40 days 5 hours ago, test01 is offline at the moment.
How does test01 rank against other Rust servers?
Top – of ranked servers and #461 in Asia: that is test01 at #13,247 for player hours over seven days.
Rules and settings
Which map does test01 run?
A procedural map, generated by the game, runs on test01.
What are the rules and settings on test01?
The name test01 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does test01 run?
The build on test01 is Rust network protocol 2633 and build 164530, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test01 online, and how reliable is it?
Last seen 40 days 5 hours ago, test01 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is test01 located?
With its EA tag, test01 lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 113.78.5.219:28015.
Tags
Which Rust Heatmap lists and filters include test01?
Best Rust community servers are the Rust Heatmap lists that test01 fits. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; EA (East Asia): In the server browser it sits under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join test01?
To join by console, open it with F1 in Rust and enter client.connect 113.78.5.219:28015. Or press Launch Rust on this page, which connects you through Steam.