Rust HeatmapInfrared · players
IR live Players61,329 Servers11,721 Warm3,285 Fresh wipes · 3h177 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

Michael's PVE Build Server

Offline 109.242.231.177:28015 checked 45d ago

pve
Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,951
rank
no region published
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
5 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
1 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Michael's PVE Build Server?

Its rhythm cannot yet be told: too few of Michael's PVE Build Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 45 days 13 hours ago.

Player counts

How busy is Michael's PVE Build Server?

The last time Michael's PVE Build Server was seen was 45 days 10 hours ago, and it is offline now.

How does Michael's PVE Build Server rank against other Rust servers?

The top – of ranked servers includes Michael's PVE Build Server, at #13,951 for player hours over the last seven days.

Settings and rules

Which map does Michael's PVE Build Server run?

Michael's PVE Build Server runs a procedural map, which the game generates.

What are the rules and settings on Michael's PVE Build Server?

A gather rate is not given in the name Michael's PVE Build Server. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Michael's PVE Build Server run?

Rust network protocol 2633 and build 163794 on Windows is what Michael's PVE Build Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Michael's PVE Build Server online, and how reliable is it?

Offline at the moment: Michael's PVE Build Server was last seen 45 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.

Where is Michael's PVE Build Server located?

No region is published by Michael's PVE Build Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 109.242.231.177:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Michael's PVE Build Server?

The Rust Heatmap lists that Michael's PVE Build Server fits are: Rust build servers, Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on Michael's PVE Build Server mean?

These are the tags Michael's PVE Build Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Michael's PVE Build Server?

Press F1 in Rust to open the console, then enter client.connect 109.242.231.177:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players This server has 5 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.