Michael's PVE Build Server
Offline 109.242.231.177:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Michael's PVE Build Server?
Its rhythm cannot yet be told: too few of Michael's PVE Build Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 45 days 13 hours ago.
Player counts
How busy is Michael's PVE Build Server?
The last time Michael's PVE Build Server was seen was 45 days 10 hours ago, and it is offline now.
How does Michael's PVE Build Server rank against other Rust servers?
The top – of ranked servers includes Michael's PVE Build Server, at #13,951 for player hours over the last seven days.
Settings and rules
Which map does Michael's PVE Build Server run?
Michael's PVE Build Server runs a procedural map, which the game generates.
What are the rules and settings on Michael's PVE Build Server?
A gather rate is not given in the name Michael's PVE Build Server. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Michael's PVE Build Server run?
Rust network protocol 2633 and build 163794 on Windows is what Michael's PVE Build Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Michael's PVE Build Server online, and how reliable is it?
Offline at the moment: Michael's PVE Build Server was last seen 45 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is Michael's PVE Build Server located?
No region is published by Michael's PVE Build Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 109.242.231.177:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Michael's PVE Build Server?
The Rust Heatmap lists that Michael's PVE Build Server fits are: Rust build servers, Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Michael's PVE Build Server mean?
These are the tags Michael's PVE Build Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Michael's PVE Build Server?
Press F1 in Rust to open the console, then enter client.connect 109.242.231.177:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.